Thursday, October 15, 2015

Catalyst Training Under the New System

In its ongoing effort to attract new players to EVE, CCP has significantly boosted the amount of skillpoints that all new characters start with. You know what that means...


New Order theorycrafters leaped into action. As you can see from the list of the new starting skills, freshly rolled characters start with a lot of the skills needed by ganker alts. For example, newbies begin with the ability to overheat their weapons, which formerly took quite a bit of training time. In addition, many support skills no longer need to be purchased, simplifying the training queue.

The much-loved and much-read Evolution of a Catalyst Pilot post is now out of date, though it still contains useful information. Led by Agents Tisiphone Dira and PV Rock, a new skill plan was charted by our theorycrafters.

Let's cut to the chase: How much simpler has CCP made training for a Catalyst alt?


– Gallente Destroyer I

Heh.

Depending on what mid-slot modules (if any) you'd like to use, you'll likely run into CPU issues, but you can already fly a Catalyst and fit Tech I or Meta guns and damage mods. Here's the list of additional DPS-related skills that Tisiphone cooked up:

– Surgical Strike II (adds 3% DPS)
– Cybernetics II (allows you to use the SS-903 implant that adds 3% DPS)
– Rapid Firing III (4% DPS)
– Surgical Strike III (3% DPS)
– Small Hybrid Turret IV (5% DPS)
– Small Hybrid Turret V (5% DPS)
– Motion Predication III (Prerequisite for the next skill)
– Small Blaster Specialization I (Unlocks t2 guns; 2% DPS for T2 guns)
– Small Blaster Specialization II (2% DPS for T2 guns)
– Small Blaster Specialization III (2% DPS for T2 guns)
– Rapid Firing IV (4% DPS)
– Weapon Upgrades III (Gives you much needed CPU)
– Weapon Upgrades IV (extra CPU; unlocks T2 Magnetic Field Stabilizers)


That's a much shorter road to Tech II fitted Catalysts than before. More skills:

– Surgical strike IV (3% DPS)
– Jury Rigging I (Prerequisite for Hybrid weapon rigging)
– Jury Rigging II
– Jury Rigging III
– Hybrid Weapon Rigging I (Gives you some much needed PG)
– CPU Management V (extra CPU, allows use of all mid-slot modules)


For the default T2 Catalyst fit, see below:


And Tisiphone's proposed fit:


Regardless of the route chosen, it's clear that a new player can begin killing bot-aspirant carebears at a greatly accelerated rate. Consider the NPE (new player experience) enhanced.


A link to this post will be added to the Gank page, where you can find all sorts of information about ganking to enforce the Code.

30 comments:

  1. Irrefutable proof that, beneath it all, CCP hates carebears and approves of CODE.

    New players! Do you want to terminate criminals within an hour, or would you rather grind up for months?

    ReplyDelete
    Replies
    1. Or proof they love carebears? Maybe they're trying to cure them of their affliction.

      Delete
    2. ChODE is the biggest carebear in all of Eve. Where's the risk? Concord popped your free Catalyst? No worries, they don't shoot pods. You won't lose your implants and free cats are ... um .. like ... free. Stop kidding yourselves kids, nothing brave about being a chode.

      Delete
    3. ohhhhhh CHODE I get it now! HAHAHAHAH that's a good one!!

      Delete
    4. Haha, look at this Anon6:32 person attempting to use the tried and true "I know you are but what am I" comeback.

      Yes, Free catalysts are free. This is why it's so good to be a New Order Agent! You can carry out the Will of James 315, and He will grant you His Blessings in the form of Holy Reimbursements.

      If you, (the carebear) bothered to learn how to PVP instead of "doing whatever it is you say you want to" then you would maybe deprive some of us of our expensive pods and equipment.

      But you don't. And this is why The Code ALWAYS wins!!!! ALWAYS!!!!

      Delete
    5. James is such a PvP hero. Just look at all those dangerous ships he destroyed. Oh wait ... 99% of them can't actually shoot back. Is it possible to carebear more than a chode? Don't google it, the correct answer is no.
      https://zkillboard.com/character/851009929/

      Delete
    6. He is a PvP Hero. He was the inventor of the Invincible Stabber, which inspired the Invincible Orthrus which came after that. He has defeated in battle every ship which has ever dared to engage Him in combat, and usually has the mercy to let CONCORD come and clean up after winning the battle, which he always does, often with mere Civilian Weaponry.

      I certainly wouldn't want to tangle with James 315. Cause I mean, what are you going to do against the Savior of Highsec other than just die horribly, amirite?

      Delete
    7. Chodaanon seems a bit downsy
      I bet he is walleyed and wears a safety helmet :)

      Delete
    8. Chode or not, they keep winning and all you're doing is posting in a comments section. Well fought sir. Also, leave Chode alone, he's a good dude and I hope he comes back to Eve.

      Delete
    9. More Ignorant Filth, James 315 never lost a battle haha, buy the propaganda so you can try not to have to justify it your own heart.... Pathetic, fools that can only follow not lead.

      Delete
    10. can this kill a retty?

      Delete
  2. Nice job, Tisi & PV; it's so important to keep things current and to capitalise on those few crumbs of nourishment which fall from the groaning table of CCP.

    Thanks.

    ReplyDelete
  3. A good step, but what I'd really like to see?

    An option to allocate all skill points manually. Don't make me taint an alt with the stink of mining. It'd probably need a "Don't do this is you're new" warning of course.

    ReplyDelete
    Replies
    1. DracMonster are you some kind of prophet?

      Delete
    2. Do you have any idea how many better decisions CCP would have made if I was?

      Delete
  4. Will those two ECCM's stop a Falcon from interfering?

    I use sebo's in the mid slots, but will def change if the eccm modules are effective against AGers.

    - Guybertini

    ReplyDelete
    Replies
    1. They help your chances of course, but if you're running a solo catalyst outside a fleet any semi-decently fit/piloted falcon is going to get jams on you still, even with the ECCM.

      ECCM on catalysts are more meant for large fleets - With a fleet of 20 catalysts, losing 1 or 2 catalysts isn't a big deal to the fleet, and with all catalysts sporting dual ECCM each successive jam is harder to obtain for the falcon. The whole point is to keep the number of successful jams from the falcon to a minimum to keep as many of the fleets catalysts up and running.

      Delete
    2. Roger that. Thanks for clarifying Kalorned.

      - Guybertini

      Delete
  5. I knew that CCP boosting the number of SPs given to new pilots would shorten things. I didn't quite realize by how much though.

    Since these new pilots start with more skills, I wonder how much is saved from not having to purchase those skillbooks?

    ReplyDelete
    Replies
    1. BeBopAreBop RhubarbPieOctober 15, 2015 at 9:03 PM

      Not as much as you would think, only a few mill per pilot.

      Delete
  6. Great work, gents!

    Evolution of a Catalyst Pilot, you served us well. God knows how many times I referred people to that article. Thanks for this update!

    -Galaxy Pig

    ReplyDelete
  7. And when we can buy and sell SPs, we can shower brand new alts with Transneural Skill Packets! Just one or two would probably have them near 100% efficiency in no time!

    ReplyDelete
  8. Has the recommendation for optimal ammo in the cargo changed?
    I was thinking it was 120.

    ReplyDelete
    Replies
    1. If you aren't a cheapo, 315 is the recommended amount of charges for an optimally fit catalyst. Sure you won't fire all of them, but it is the dedication to James 315 that we are going for, and that's worth a little bit of overkill.

      Delete
  9. For anyone following this in the future: I didn't consider Thermodynamics III important for a ganker because of a quirk in heating mechanics that considered rigs as offline modules and thus heatsinks. This seems to have been fixed since the days when I had thermo I, resulting in an effective 23% increase in heat damage on catalysts so it's important to train before maxing rate of fire.

    ReplyDelete
  10. Great info - thanks for creating this and enhancing the content of Eve. Like many(most) I dragged through several on/off cycles in traditional mode of high sec mining until my eyes bled - funding my low-sec forays which grew less satisfying. Thought I would pass along a suggestion for a quick start to T2 in under 7 days. Create a new trial account, then purchase a starter pack ($4.95 from Amazon). Other now having a full/active account with 60 days for $4.95, you also get a +9 implant. Remap to Perception and Willpower and you can be flying a cat with T2 in under 7 days! The implant is good for 14 days, keep that in mind before your first high-sec gank... /o7 Kirigi

    ReplyDelete
  11. You are all toast, ganker bots hiding behind NPC alts

    ReplyDelete
  12. For future reference: Conjunctive Radar ECCM Scanning Array I is being converted to F-90 Compact Sensor Booster

    ReplyDelete
  13. I never one person so full of shit and mindless followers that believe something all built on lies, you follow so you do not have to take moral responsability for your own actions. Read the manifesto, it contradicts itself I.E. James 315 withing 2 paragraph's of himself. He says it is all about the code and EVE but next he says it's about profit... READ you Sheep!

    ReplyDelete
  14. I just created a new Agent, added the skills listed for T2 and imported two injectors. Afterwards, the basic T2 fit (after they changed sensor boosters attribs) comes up a bit short on CPU. Training Advanced Weapons to III resolves the issue.

    ReplyDelete

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