Tuesday, August 29, 2017

Yes, It's True

I wasn't going to address this until the regular stockholder update later this week, but there's been so much buzz I feel I must speak about it now.


Many of you have noticed the unusual donation on the side panel of MinerBumping. Is it some kind of stunt? Is it a typo?


The rebels have been very nervous lately. Like all carebears, Anti-Gankers focus on money almost to the exclusion of everything else in EVE. They see the amount of isk in our Treasury as a barometer of the health of the New Order--as if the money's meant to be hoarded instead of spent for the Code. On occasion, rebels will send unsolicited messages to people who donate a large amount of isk to the New Order, as Rusell did earlier this year when Hrothgar Nilsson purchased 32 billion isk worth of shares. It really bothers them.

So you see, I need to talk about this. Leaving the rebels in suspense any longer could be considered a form of torture.


Long story short, it's true. Agent Ben Li aka Zula Terra aka Beliar Gray really did purchase 315 billion isk worth of New Order shares.


Ben Li had a large number of alts with quite a few skillpoints, and much of the isk came from selling those characters. Look at all those zeroes, each one a dagger in the heart of the carebears.


There's more to the story: The isk was officially purchased in the name of I'm quitting Eve PV Rock I want to talk with you, a corporation created as a beacon to send a message to a long-lost former EVE player, PV Rock. A 315 billion isk beacon. Now that's friendship!


As you may recall, when PV Rock quit EVE, he, too, purchased a large number of shares--142 billion isk worth.


Needless to say, I'm quitting Eve PV Rock I want to talk with you's purchase is historic. Later, we'll run the numbers on all the hat-tipping that will need to be done as a result of this. In the meantime, I merely wanted to put all of the New Order's enemies at ease. You have nothing to fear. If you obey the Code, of course.

134 comments:

  1. Strangely enough, I was just chatting to PV Rock. He seems alive and well.

    The consequences of this generous donation to Code will be interesting, to say the least.

    ReplyDelete
    Replies
    1. Sure just more of the same you guys blowing up. XD

      Delete
    2. https://puu.sh/xmSbX/3b6f519d31.png

      Delete
    3. OMG its wolfs screenshot of him giving code money to Rusell.

      Delete
  2. Yeah the anti gankers and miners hate players who donate. I get a lot of spitfire for it but I dont care. I work for my isk and not drill rocks to get it.

    ReplyDelete
    Replies
    1. re: Aeonaa Kalfren on August 29, 2017 at 6:32 PM
      That's because they still cling to a hope that the New Order will die out some day. For the ones who have given up trying to stop us (most of them) it's the only hope they have left. It's doubly disturbing for them when they see someone buy a permit or shares out of principle and not just out of practicality.

      Delete
  3. Heartwarming example of what seperates the gankers from the ag scum.

    Friendship and a real ability to put others over shekel-grubbing greed.

    EVE is great because there are characters who are not afraid to sacrifice a few catalysts for the betterment of the community. Gankers seem to make the best friends!

    ReplyDelete
    Replies
    1. A few more like all of them, you guys really needed the money, all you know how to do is lose ships.

      Delete
    2. Tell us where AG touched you.

      Delete
  4. Carebears: before you ask, yes you still need to buy mining permits, no matter the nature of your villainy. 10 million isk a piece, or your pod.

    ReplyDelete
    Replies
    1. Don't need a permit, will never need a permit

      Delete
    2. Got my permit its killed guns, you poor misguided creatures who only play pew pew in high sec need to learn that you can never be elite.

      Delete
    3. So far anon, the only PVP from you is on a forum.

      Such elite keyboard warrioring!

      Delete
    4. So far from you the only elite you got is kiddie fun times in high sec. Try harder.

      Delete
    5. Nah, he's just whoring on other people's comments. Very AG of you! All that work, and you still accomplish nothing. Just like in-game. :D

      Delete
    6. I know its just like the code to always do something that has been done before like a million times and then repeat it non stop.

      Delete
    7. Code is just fight botting, they don't even care to try to do real fights they just pull their alts set them to course and sit back and watch.

      Delete
  5. Looking forward to more impotent wailing, idle petitions, half baked conspiracy theories, repetitive unimaginitive sexual fantasies and much much bedwetting by socialist carebears.

    Thank you Ben Li!

    ReplyDelete
    Replies
    1. Yes thank you, we needed the money.

      Delete
    2. https://puu.sh/xmSbX/3b6f519d31.png

      Delete
    3. He likes that gay porn.

      Delete
  6. Oh man the tears from the trolls should be epic today.

    ReplyDelete
    Replies
    1. Nah you guys needed the money your always blowing up.

      Delete
    2. Meh, they're not trolls. Trolls have imagination, cunning, humour. What we see are the repressed fantasies of encrusted adolescents. Hardly worth bothering about.

      Delete
    3. And elite fighters have the same, so whats your excuse constantly doing the same thing over and over again.

      Delete
    4. Yet here you are bothering with a comment, good failure code miner. Now CALM DOWN. Tell me where the miner children touched you.

      Delete
  7. What's that? Oh yes, millions of voices suddenly cried out in terror, as if something terrible has happened.

    All for the want of permits.

    ReplyDelete
    Replies
    1. Yeah we need you to validate our parking.

      Get good and get into a fight high sec is for noobs and gankers who cant fight.

      Delete
    2. Post proof you don't get far out of Jita, or away from a high sec gate. The stench of butthurt merc is strong with this one.

      Delete
    3. You post proof.

      Nevermind all you got are miners and freighters, truly elite beating on children.

      Delete
    4. Calm down code miner your failure is showing.

      Delete
    5. Your keyboard warrioring is elite.

      Too bad your words are meaningless.

      Come back when you have cash, worthless peasant.

      Delete
    6. But your the ones constantly begging for cash.

      "Please sir buy my permit, its a good deal and it will help me a lot."

      Delete
    7. "Please sir I need money to buy me a new catalyst, will you please buy my permit so I do not have to settle for an Atron."

      Delete
  8. How nice of him, see even AG knows you guys needed help, they like helping struggling miners like you.

    ReplyDelete
  9. Test of Valour. Prove you are not afraid to die by Coding a valuable ship, and do so in a manner that demonstrates integrity and honesty.

    Test of Wisdom. Correctly answer the almighty Lord Shasta’s questions three. Each question must be answered within 20 seconds. The Questions Three will be different for each code monkey each day.

    Test of Fortitude. Walk a mile in the miners shoes by becoming a miner. You must continue to mine for an indefinite period of time.

    ReplyDelete
  10. Alas, expecting a "gf" back from an agent is, at best, a lesson in futility and broken expectations. Agents who get caught at gates and killed, get disrupted warping into a site and get killed, get ECM jammed and their victim saved (and themselves subsequently killed) seem to have a visceral inability to reply back to a "gf".

    ReplyDelete
    Replies
    1. Give just one example to support your claims.

      Delete
    2. Give one example that supports you claim of elite PVP. Remember it must be a null sec and the player must have fought back. Continue to provide proof everytime you claim Elite status or be gone and go back to playing with miners and carebears.

      Delete
    3. Tell us more of all the fair fights you have in null...

      Delete
    4. Tell us more of your victories over mining ships with no defenses. Its so funny that you even consider yourselves PVP.

      Delete
  11. Only 17 comments in and already carebears and their apologists are squealing like stuck pigs.

    So predictable, so bot-like.

    ReplyDelete
    Replies
    1. I know we copied you guys.

      "antigankers fail so hard"

      "Code wins, always"

      "Praise James"

      "Permit Tank is best tank"

      "Carebears"

      "Calm down miner"

      "Tell me where the Catalyst touched you"

      You guys are the very definition of bot like behavior.

      Delete
    2. Try harder code miners.

      Delete
    3. Calm down miner, it's only a game.

      Delete
    4. That's right calm down code miner it is a game. Try to enjoy your well deserved isk from such a generous source. They knew you needed the help.

      Delete
    5. Hi there Galaxy Pig! You must be new to the internet!

      Its called trolling and more than likely most of these comments are coming from people who don't even play the game.

      Try learning something today.

      Delete
  12. Goonswarm. Always elite.

    ReplyDelete
  13. Thank you James 315 for everything you have done and are doing for the CODE.

    ReplyDelete
    Replies
    1. Yeah work that shaft

      Delete
    2. Zula, you are the best, man. Thank you.


      -Galaxy Pig

      Delete
    3. Yes Zula does a good blow job just behind the circle K

      Delete
  14. Every single permit helps clean Eve of scum and villainy.
    Every single share is a disinfecting fleet.

    Carebears and naysayers are the cancers killing Eve, and the New Order is the cure.

    ReplyDelete
    Replies
    1. Yes by getting a code monkey off the streets you too can do your part in transforming a poor code monkey into a helpful productive member of society.


      And dear lord not the "killing eve" line again.

      EVE IS NOT DYING!

      Now calm down code miner.
      Just 10 million isk and they will stop blowing themselves up for a short while before begging you for more isk and blowing themselves up.

      Delete
  15. OMG Code failed SOOOOOO hard that even antigankers are helping them now.

    ReplyDelete
  16. Cue the code tears and rage. HAHAHAHAHAHAHA

    Try to remain calm, tell each other that your still elite, remember you just got a large sum as charity, and remember this is your safe space the mining lasers cant touch you here. XD

    ReplyDelete
  17. Poor James really begged hard for that donation, its good to see AG will still help out the very gankers they oppose during codes time of need.

    ReplyDelete
    Replies
    1. Ben Li is an anti-ganker?

      Color me surprised!

      Delete
    2. Show us on the killboard where Ben Li was an Anti-Ganker. Just because we have an alt in the toxic AG channel does not make us anti-gankers. We just love watching you guys be rude to each other.

      Delete
    3. Wow that name. So original. So much thought went into that.

      Look the next Nikola Tesla.


      Try harder code miner.

      Delete
  18. If anyone, Code or otherwise, could provide a translation for Rusell's gibberish, it would be much appreciated.

    TIA

    ReplyDelete
    Replies
    1. Code is evil code is Nazis code cant really PVP, code is heartless.

      Good enough translation for you or were you talking about the last message which is pretty much:

      Those who become too human to fear are those who are the destruction of peace and order. Becoming too human is to embrace hate complication and selfishness, through which the natural order of peace and stability is ended.
      Those who kill are condemned to be killed.

      Delete
  19. HAHAHAHAHAHAHAHAHAHAHAHAHAHAHA

    Code getting help from AG too fuckin funny.

    Hey James looks like your miner bumping scheme finally ran into the pits and needed a bailout.

    HAHAHAHAHAHAHAHAHAHAHAHAHAHAHA

    ReplyDelete
  20. Jamey boys biggest failure, getting pity funds from antigankers in return for a three month posting. Wow this is why James and his code stay in high sec, they would never make it in null. Such a waste of potential.

    This shall forever be remembered as the day code got money from their victims out of pity. XD XD XD

    ReplyDelete
  21. Code got a bail out from AG, Oh man that's a huge fail whale.

    ReplyDelete
  22. What a great day. Congratulations Zula!

    ReplyDelete
    Replies
    1. So Professor, to you this is elite PvP. This is also roleplaying. So that means that you role play a character that is ok with killing unarmed people, now think about that.

      You can accept and play as a person who is actually perfectly fine and happy to promote killing unarmed people.

      A sandbox game allows players to express who they are deep down inside but do not do so in a public setting for fear of reprisal.

      That means you are in fact an actual person who is ok with killing unarmed people.

      Delete
  23. It worked, PV Rock was reached. James 315 you can just do a normal until end of month display on shares purchase. I don't care about vanity.

    I am so happy. Thank you Dear Savior!

    ReplyDelete
    Replies
    1. Praise the Saviour!

      Delete
    2. Praise James! \o/

      Wooo Hoo!

      \o/ \o/ \o/ \o/

      Delete
    3. The Nazi salute is \o

      keep working on it little Nazis

      Delete
  24. Hmm, our regular butthurt anons seem to have changed their tune.

    Lmao! They don't even know what to say, so thoroughly have we won this day.


    -Oink

    ReplyDelete
    Replies
    1. Sure tell me what you won on here, more days of posting your tears because high sec is the only place little code miners can get kills. Keep trying little piggy maybe one day you truly will be elite, but not today.

      Delete
  25. Venomous rat regenerations

    ReplyDelete
  26. These AG comments are just desperate wild swings, impotent and sad.

    The reality is that AG has given hope. Their leadership is burnt out. Those that would be leaders are rude, elitist, jealous of one another's occasional victories and very distrusting of everyone, even would be recruits. It's sad.

    It's their death rattle. So go on troll, rattle away.

    ReplyDelete
    Replies
    1. given *up* hope

      Delete
    2. "ag", there are no caps in antiganking

      Delete
    3. AG look there they are. IN CAPS NO LESS.

      Delete
    4. You weren't hugged enough as a child, were you?

      Come here and gimme a hug! Everyone knows miners are the best at hugging!

      Delete
  27. and antigankers still win griffin bpc's while scrounging the bottom of the barrel for chump change to be able to fail to save anything XD XD

    antigankers failing hard while the code is winning daily! what a time to be alive :) p.s Shardani!

    ReplyDelete
    Replies
    1. Big Purple Dildo

      Delete
    2. Still mad about the child molestation charges I see.

      Delete
  28. Research proves that bot aspirant carebears as easily the most covetous, jealous, lazy - some might say stupid, but let's not be rude - players in all Eve. Their well documented outbursts of envious rage whenever a rival succeeds are wonders to behold.

    So imagine the trauma they must suffer when they see another 1/3 trillion ISK being pumped into the New Order's treasury. All that "hard work" sitting next to a rock - wasted! All that time slugging out on autopilot - for what?

    Please, be considerate of the carebear you meet. Whatever you do don't mention the New Order treasury and how much glorious gankage it will finance. You might just save their wives and children.

    TIA

    ReplyDelete
    Replies
    1. Agreed. Think of the carebear's children!

      Delete
    2. BOOM

      Nazi Jihadi blew up again.

      Delete
    3. Please remember this is a game and bringing up real life is pretty much making yourself a miner. Stop acting like miners.

      Delete
    4. Remember a code miner cannot do complex task such as fleeting with people other than his/her multiboxed alts, they cannot compete in factional warfare, they do not have the ability to fight wars with other players in null or low sec, they in fact simply do not strive for greatness. They simply click a few buttons and go, Remember if they cannot get their aggressions out in eve they beat their children like Wolf Soprano and loyalanon. Do not let their lives be restrained behind bars in prison, let them get the easy kill.

      Delete
    5. That first paragraph is st5raight out of the Nazi handbook, someone been studying.

      Delete
  29. Many carebears/rebels look down on gankers, thinking they're space poor because they don't sit around grinding rocks all day.

    This should open a few eyes.

    ReplyDelete
  30. So today in eve news.

    The New Order of Halaima received a windfall of a donation when they received 315 billion isk which is nothing to laugh at. Original stories indicate it was from Ben Li who had grown tired of the game and decided it was his time to make a contribution and say his farewells.

    However as investigative journalists dig deeper we find that the sum was actually paid to Ben Li by anti-gankers, more specifically Rusell.

    That's right crazy as can be Rusell had his heart strings tugged by the code and their failing bank account so he had money sent in through the very character Ben Li, who then took credit for the donation and ended his account so he could not face any backlash from the Eve community.

    Well it seems the generosity of miners and anti-gankers knows no bounds even when it comes to helping those they fight against.


    Well James, sorry to hear about how your organization was on that fine line of financial ruin but its good to have enemies that are willing to make the sacrifice for you.

    ReplyDelete
    Replies
    1. Proof?

      ag fails daily

      Delete
    2. Proove you are elite.

      Code still crying.

      Delete
  31. Don't kid yourselves. Even the dirtiest pirates from the birth of EVE have been carebears. They use alts to bring them goods at cheap prices and safely, rather than live with consequences of their in game actions on their main, from concord to prices

    ReplyDelete
  32. AnonymousMay 31, 2017 at 9:27 AM
    How do you know your talking to an agent of code?

    They tell you to go kill yourself.

    How do you make and agent of code happy?

    You kill yourself.


    AnonymousMay 31, 2017 at 12:16 PM
    Damn that's dark. But I can also see it being true.

    ReplyDelete
  33. How CODE acts:

    Government agencies at all levels aimed to exclude Jews from the economic sphere of Germany by preventing them from earning a living. Jews were required to register their domestic and foreign property and assets, a prelude to the gradual expropriation of their material wealth by the state. Likewise, the German authorities intended to "Aryanize" all Jewish businesses, a process involving the dismissal of Jewish workers and managers, as well as the transfer of companies and enterprises to non-Jewish Germans, who bought them at prices officially fixed well below market value. From April 1933 to April 1938, "Aryanization" effectively reduced the number of Jewish-owned businesses in Germany by approximately two-thirds.

    What code forces miners to pay for:

    During the Nazi era, German authorities reintroduced the Jewish badge as a key element in their plan to persecute and eventually to destroy the Jewish population of Europe. They used the badge not only to stigmatize and humiliate Jews but also to segregate them and to watch and control their movements.

    How code fights:
    Blitzkrieg means “lightning war”. It was an innovative military technique first used by the Germans in World War two and was a tactic based on speed and surprise. Blitzkrieg relied on a military force be based around Light tank units supported by planes and infantry (foot soldiers). The tactic was based on Alfred von Schlieffen’s ‘Schlieffen Plan’ – this was a doctrine formed during WWI that focused on quick military victory. It was later developed in Germany by an army officer called Heinz Guderian who looked at new technologies, namely dive bombers and light tanks, to improve the German army’s maneuverability.


    Minerbumping.com propaganda is just like:

    Films released to the public concentrated on certain issues: the greed of Jews; the greatness of Hitler; the way of life for a true Nazi especially the young and as World war 2 approached, how badly Germans who lived in countries in Eastern Europe were treated.

    ReplyDelete
  34. Good evening, New Eden. Allow me first to apologize for this interruption. I do, like many of you, appreciate the comforts of everyday routine, the security of the familiar, the tranquility of repetition, the totality of blogs. I enjoy them as much as any bloke. But in the spirit of commemoration, where upon important events of the past, usually associated with someone's death or the end of some awful bloody struggle, are celebrated with a nice holiday, I thought we could mark this November the 5th, a day that is sadly no longer remembered, by taking some time out of our daily lives to sit down and have a little chat. There are, of course, those who do not want us to speak. I suspect even now, orders are being shouted into telephones, and men with moderator accounts will soon be on their way. Why? Because while the truncheon may be used in lieu of conversation, words will always retain their power. Words offer the means to meaning, and for those who will listen, the enunciation of truth. And the truth is, there is something terribly wrong with this country, isn't there? Cruelty and injustice, intolerance and oppression. And where once you had the freedom to object, to think and speak as you saw fit, you now have censors and systems of surveillance coercing your conformity and soliciting your submission. How did this happen? Who's to blame? Well, certainly, there are those who are more responsible than others, and they will be held accountable. But again, truth be told, if you're looking for the guilty, you need only look into a mirror. I know why you did it. I know you were afraid. Who wouldn't be? War, terror, ganking. They were a myriad of problems which conspired to corrupt your reason and rob you of your common sense. Fear got the best of you, and in your panic you turned to the now high chancellor, James 315. He promised you order, he promised you peace, and all he demanded in return was your silent, obedient consent. This night, I seek to end that silence. This night, I corrupt the MB to remind this community of what it has forgotten. A great citizen wished to embed the fifth of November forever in our memory. His hope was to remind the world that fairness, justice, and freedom are more than words; they are perspectives. So if you've seen nothing, if the crimes of this Code remain unknown to you, then I would suggest that you allow the fifth of November to pass unmarked. But if you see what I see, if you feel as I feel, and if you would seek as I seek, then I ask you to stand beside me, inside the gates of High Sec, and together we shall give them a fifth of November that shall never, ever be forgot.

    ReplyDelete
  35. Gankers mainly do it for giggles, to grief, or for the killmails, they don't particularly care what you're mining (for the most part).

    ReplyDelete
  36. Welcome EVE player! You made your first step to stop being a gank target. Keep reading and the gank that sent you here was the last one!

    To answer your question: you were ganked because you were an easy and lucrative target. Of course gankers have their personal reasons, some want a good killboard, others want tears, most of them are just bored. But you being ganked had nothing to do with them and everything to do with you being an easy and lucrative target. There are more than enough morons and slackers for them to kill, they'll ignore you if you aren't such.

    You can be completely safe from ganking. Me, Gevlon, the author of this blog have never been ganked in my three years of EVE career. Ever. I'm writing a blog that makes lot of the "bad guys" mad. I haul expensive cargo. I run mining ships. I was threatened to be ganked thousand times and they never-ever delivered. I went to the middle of the griefing campaigns of the 30000 members Imperium, trolled them, put bait into my cargohold and they couldn't gank me. I'm no superman. I have no "skillz". All I have is the proper attitude towards the game and enough knowledge. These are the things you can get too.

    The first thing you need to understand is "being lucrative". The ship you are flying worth money. If it's killed, a kill report is created. It is hosted in various sites. Click this link, it leads to one of the EVE killboards. You can see a Mackinaw kill here. It worth 218M ISK. This is a number that the killer got. Consider it a game score, an evidence of their "good hunt". PvP-ers compete for these numbers and reports. They are proud of big kills. The kills of supercarriers and titans get into the news. Thousands of other players will read that they killed a titan. While you are not flying titans, your ship also worth money. Killing enough of such ships gets them enough "internet points". So the first thing to learn is the more expensive your ship is, the more people want to kill it!

    This makes lot of things counter-intuitive. In other games the better gear makes you stronger. In EVE, it just makes you a bigger target. How can you prevent being a target? By using the cheapest ship that can do the job well. Just compare Retriever and Mackinaw mining ships! The Mackinaw mines 5% faster and holds 27% more ore in its hold. Since it has to dock less, it's about 10% better in mining than the Retriever. But it's 600%!!! more expensive. Does 10% more income worth 600% more ganks? Same is true for missioning ships: Tachyon Beam Laser II does 95% of the damage of Selynne's Modified Tachyon Beam Laser and costs 1.6% of it! Look what happened with the guy who picked the Selynne lasers: he was ganked and lost his 22 billion ship! So the second thing to learn is: only use an upgrade if its performance worth the increased risk. If in doubt, use the cheaper!

    ReplyDelete
  37. "But I don't want to only fly noobship!" - you might say, and you are right. The solution is understanding align and tanking mechanics. In highsec the gankers have a very little time to kill you. This time depends on system security status, about 25 seconds in 0.5, 20 in 0.6, 16 in 0.7, 11 in 0.8, 8 in 0.9, 6 in 1.0. That's not much time. If your ship has enough defenses to live trough this period, you won't die. So the first thing to increase your defenses is choosing the system. The higher the security status, the safer.

    Below you can see series of posts [some to be written later] that inform you about the details of gank avoidance: •Tanking and EHP
    •Aligning and the three ways of hauling
    •Transport Tengu
    •Transport haulers
    •Providence and Ark
    •The safe ways of mining
    •Orca
    "I was killed and police did nothing!" There are ways to kill you without police helping, but you can prevent all of them. •There is no police outside of highsec: don't go there unless you are looking for a fight or in a cloaky ship!
    •Corpmates can kill you at will: there is absolutely no need to be in a player corporation with people in highsec. Do not join player corporations unless you know all the people in the corp from real life. In highsec other players can't really cooperate with you, but they can kill you. If you don't like the tax in the NPC corp, just start a 1-man corp for yourself.
    •War targets can kill you: they can't wardec you in the NPC corp. If your 1-man corp is wardecced, just quit and make a new one!
    •You can be killed if you are a suspect/criminal: there is a little dot next to your big ship icon. It must be green. If it's not, click it and set the safety on green. It prevents you from doing criminal acts by accident. If anyone says to set it other than green, he wants to trick you into being killable, don't believe him!
    •You can fire on a criminal/thief even if your safety is green. Then he can fire back (limited engagement). Don't fire on them, no matter how easy targets they look!
    •You can be killed in a duel: don't accept duel requests! Ever. There is a switch on the options to reject all duels. Switch it on!

    ReplyDelete
  38. ganking repeatedly is and that is an issue tackled by the article. moving 80bil in a paperthin shipnshould be punishable by any player catching it in transit, but ganking hundreds or thousands of ships should have an actual gameplay impact in high and even low sec. security status in general is a great opportunity to diversify player interaction with each other and with npc factions if done right.

    ReplyDelete
  39. I have ganked in the past. I have, however, never considered the repercussions of my actions until recently. Given the state of the game, we should doing everything possible to encourage people to stick with EVE, regardless of their playstyle. If they want to bear it up in safety, more power to them. For that reason, I think that suicide ganking (which when you think about it is really stupid...who would suicide their ship and crew to kill another ship unless circumstances were dire), should be removed or made ridiculously difficult. I know you guys want your "Sandbox" (which does not exist) and your right to kill newbies, but you need to step back and think about what is best for the game. Your self interest, while important, is secondary to the game itself.

    ReplyDelete
  40. Goon mission statment: Ruin the game for everyone at all costs.

    ReplyDelete
  41. The ganks on empty freighters or nonblinged mission ships, that have been happening at an alarming rate, however, are slightly more concerning, as it does tend to discourage people who aren't even playing "dumb". Theres been a noticeable disconnect between Dodixie/Rens and Jita/Amarr prices lately due to massive ganking in Uedama and other gallente space by CODE. At current levels, its still fine, but if this stuff takes off it could be rather harmful to the economy instead.

    ReplyDelete
  42. large parts of Amarr space was more or less emty because of ganking, that creates another problem because then the other regions get stuffed so in the end ganking ruins it for more than just the ganked people..

    ReplyDelete
  43. Gankers doesnt care, they do it because its the only think left for them to do in eve that they think is fun, all they care about is tears..

    ReplyDelete
  44. First, when someone gets ganked and loses weeks/months of work, thats a account killer. That means they unsub and that fucks up the REAL finances of EVE Online/CCP, add to the fact that they will tell people to avoid eve like the plague and its a disaster for subscriptions.
    *
    Also those "stupid players":
    A) Pay a subscription, and help finance the game's existence/expansions/future
    B) Provide content (Look at null, all the l33t pvper killed their content and basically agreed to keep BNI in null so they don't die from boredom... this is what becomes of eve when you run out of "stupid players".
    '
    You know what happens when predators over hunt the prey? They predators start to DIE OUT, you need a healthy population of "prey" to exist. When you chase someone out of the game, that same person will go out of there way to warn people to NOT play EVE, which hurts the finances of CCP hence endangering EVE's future.

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  45. Barkaway > facts and reality • 3 years ago






    i would like you to prove that, because to me thats just a load of shit, High sec isn't safer than ever before, I mean yes ganking was always part of the game, but it worse than ever, so how the hell does that make high sec safer?
    When i started playing high sec was safer than 0.0, now its the other way around..

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  46. "Personally a little more risk would be nice to see, such as -10 can’t dock in high security stations"

    docking rights def need to be considered into sec status. i cant see any reason not to implement that. and im -8 so its not like im being bias :)

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  47. I do not live in high-sec. I do go to sell there and that is actually more dangerous than traversing lawless space.

    Thing is: one day i get poded in a fight and wake up in Amarr. Now the implant costs here were too big since eve no longer has the playerbase to sustain more than one trade hub so i have to go to Jita.

    I undock in a noobship, set course Jita 4-4 and go grab a beer. When i come back i find myself in Amarr again (i was poded in a 1.0 system).

    This is not the game i wanna play. High sec is not 0-0, it should be safe. Like, really really safe.
    Most pilots still playing the game are either using industry alts or relying on corp logistics. High sec trading is ruined and this matters! Why? Because trading is a BASIC element of space sims. It has been here from the very first game that had a simulated economy and is a major thing ppl look for in a space game weather you like it or not!

    With a PvE full of inert red crosses, an empire gameplay ridden with overpowered supers and a PvP where you always are on the lookout for a cyno; the economy is one of the few things that are still good and unique to EVE. Ruin it and you will kill the game!

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  48. 1. Suicide ganking is not really PvP. That term implies that the person you are shooting can fight back.
    2. There is a normal way to PvP in high-sec: it's called a wardec.

    In lawless space you can defend yourself against attack by attacking first! A hostile fleet is ganking miners in your area? No problem, form up a defense fleet, and go kill them! There is nothing one can do to fight back against catalysts and tornadoes.

    My point: There should be a balance of safety and danger in the game. If you desire adrenaline and action you go to one zone and if you do not, then there should be a zone for you. This is a game for everyone, not just for hardcore daredevils!

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  49. So is this conversation is PvP? Is corp theft PvP? How about account stealing? How about real world harassment?

    PvP is not engaging in "an activity" against another player, it's engaging in gameplay where the opponent is controlled by another player. There is no opposition of "versus" element involved here, merely smacking someone in the head and running away!

    The problem i raise is not the fact that it's possible to gank someone, it's the lack of real consequences of doing so. This leads to people acting in a deranged manner! Ask your wife or your mother if you do not believe me, see if she agrees with you that such behavior is ok.

    Also, i do put a lot of effort into surviving at my eve home. Lawless space is kinda unforgiving and requires skill, knowledge and concentration to master. What i ask is to keep HS a area i can go to if i want to relax and casually run a mission or an incursion without having to worry about avoiding some sociopaths that kill just for tears.

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  50. You seem to think that the ingame and real words are strictly separated and while i am not am not that kind of nutjob claiming videogames cause violence, i still strongly disagree. It's ok to play a gory game and butcher around sice you do not feel empathy towards some pixel lumps.

    But this is different. Behind these ships and pilots stand real people and the tears are real.
    This also happens in an area of game inhabited by ppl who chose not to put themselves at risk. I have ganked null ratters many times and i think that is ok since these ppl knew they had no concord to help them out.

    And now they decided to ruin the AT as well. You seem to care deeply about keeping Eve a pvp heaven with no place safe except stations. And here are thsese sociopaths atempting to ruin the experience of the players watching the AT, the supreme form of pvp this game has to offer and it's only international e-sports event.

    I am not using the above word as an insult. Deliberatly seeking to disrupt and destroy, for no reason, a group of players that you are part of is anti-social behaviour. And lack of empathy is part of the picture. This is pathological bahaviour even if it's "not in the real world".

    Admit it! These are imature frustrated kids and the game should be protected from their destructive influence

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  51. I agree that highsec ganking needs to be reworked. I know too many people that had to give up missioning because they were getting ganked to often. They either left the game or moved to 0.0 to become renters (which is an abomination)

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  52. The PVP people have it all wrong. They have had it wrong from Day 1. Listen to me carefully, not everyone wants to shoot stuff. Not everyone finds pleasure from harassment of others... See the problem is has been mentioned the strong get 90% of the benefits while the weak are basically punching bags that after a while quit. Most weak people see the benefits of fighting back, but say a 4-year vet kills a 3 month old character. Whoopdie-shit.. I can go ATTACK HIM? Yeah, no thanks.

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    Replies
    1. To me, the interesting thing about the argument that un-docking serves as consent to PvP is that the people who make this argument invariably make it from a position of enormous strength. They have all the power in the relationship: all the knowledge, all the power, all the training, all the money... everything! They are quite literally level 80 players preying on level 1 players and seeing nothing wrong with the relationship at all. I'm currently rereading Alex Haley's Roots and was struck by several passages written from the perspective of white slave-holders whose characters argue slavery is both good for the slaves and a moral good in and of itself. The slaves have cause to disagree. The argument being made about "undocking equals consent" is rather similar...

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    2. One of the most famous examples of the strong preying on the weak and arguing it was for their own good happened in July 2009. fmercury, observing a large cluster of mining barges ice-mining in close proximity in Kiskoken in high-sec, fitted out an Armageddon with smart-bombs and sufficent cap boosters to run them repeatedly until he was struck down by CONCORD. He killed dozens of Retrievers and several more expensive barges and exhumers that day, and podded virtually everyone involved. Two Orcas and a Mackinaw were all that survived it. fmercury's sec status dropped to -9.99 in an instant, but by a couple of weeks later he was able to travel in high-sec again.(1)

      At the time, there was much wailing and gnashing of teeth, plus much proselytizing on how the victims could have prevented this fate (wearing a longer skirt, a higher neck line, and not so much perfume, perhaps?). But it's important to remember who had the power in the relationship. After it was all over, the victims chatted on their corporate comms on how to rebuild. Virtually all the victims were new players with very few resources. The meme that lives to this day from the event is one of the victims offering assistance to his corp: "I have 17 mil. Can I help?" This simultaneously represents both the epitome of the positive EVE social experience and the pathetic, laughable state of the power of the victims in this event. They lost everything. Thanks to the mechanics of suicide ganking at that time, fmercury probably made a small profit.

      How did this meme survive? Because fmercury was spying on the corp comms of the victims and was recording it. I'm not even kidding: he had all of the power in this relationship.

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    3. Most often, these are the victims that "need to get more friends and they need to learn to defend themselves better in a PvP game." No doubt Alek would say that if they can't learn to PvP themselves, they should hire Noir. Someone ask him if he'll work for 17 mil.

      Am I exaggerating to make a point? Maybe just a little. But... just maybe I'm not exaggerating at all. This sort of thing happens every single day in EVE and most of us have just come to accept it -- and the cost it wreaks in player unsubs -- as part of the game. The question that started the philosophical debate: should we? I still don't know.

      Some of you have asked what my own opinion on this topic is. I wrote part of the answer back in 2011. The rest, I think I'm going to spend a day or three writing about this week.

      Whew! Didn't intend for this post to go on quite this long. ;-) Thank you again to everyone who commented on the "Conflict of self interest" post!

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  53. It’s that time of the year again when players – often with little qualification to do so – scream from the heavens about how we need to fix the game we love/hate under the guise of CSM candidacy. As usual there are the obvious problems of sov mechanics and their nullification of gameplay, the potential concerns surrounding new features that CCP have announced, and the NPE pulling players out of High Sec and into the rest of the game. Yet is the NPE the real problem with High Sec?

    CCP’s own figures show their development of the NPE couples with the addition of Alpha clones has been a success. CCP has announced that this has been one of their golden patches of profitability and this is a good thing for all players in all parts of space. Numbers of new and returning players have been noticeably growing and groups like Karmafleet that encourage them to try null-sec life have been growing also. The only way we and CCP could invite more people to try out the sandbox under the current mechanics any further would be to tinker with sandcastles we can prepare for them.

    So when FanFest rolls around and CCP Quant releases his figures on sec participation, does anyone expect the vast discrepancy between the number of players in High Sec and other sec statuses to be diminished? In our hearts we all know the answer will be no.

    When talking about High Sec, CSM candidates often fall into 2 camps: those who want to improve industry and other activities which don’t require players to interact with each other; and those who talk about improving the NPE to get more players out of High Sec space. Speaking as a reluctant High Sec resident, I think this misses the biggest reasons people don’t leave High Sec after the NPE: ‘The Cliff’ of fear and boredom.

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  54. ‘The Cliff’

    In the NPC corps of High Sec, whenever a new player asks for advice of how to progress, there is a stock line of advice – follow the NPE the do the SoE mission arc to learn what you’re interested in and then join a corp that specialises in that area. So what happens if these small tasters doesn’t whet one’s appetite?

    I have been playing the game on and off for a year and yet I still don’t know what I want to do. Not being able to commit much more than casual hours to a game, I have tried most things in High Sec before getting bored because of how hard it is to do most things that require engagement with others in an area of space that discourages it. This is the natural step to move to a corp, yes?

    Try something for me. Open the game and click on the corp finder. Choose any profession and choose new player friendly and High Sec as your area of operations. After all, using the language of games the starting area should be the place to learn the basics of how to play, no? This is the point of the NPE being in High Sec instead of randomly spawning in an area of space. Have a look at the list of corps advertised based on CCP’s ‘best match’ system.

    I will be willing to bet you that the top 5 corps proport to do everything. Want to mine? Join us! Want to PvP? That’s great too? Ganking? You know we have miners right? If you have a group of people who are all pulling in different directions, they can’t possibly go anywhere. Would you join any of these overly generalist, directionless, low member count corps? How can you learn from a corp that doesn’t know what it wants to be?

    So, again, using the language of games, one’s next natural thought is to move on from the ‘starting area’ to the next level – low sec. So you jump to the gate – excited yet nervous – ready to move onwards. And then a message pops-up that is designed to advised players of the increased risk of Low Sec space. Yet, instead of weighing up the risk/reward ratio or make it a natural evolution of gameplay, it only serves to overstate the risk and ignore the possible rewards of leaving High Sec. It may as well read as follows:

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  55. People are naturally risk adverse and, for a game that sells itself as riskier and freer than all others, such a warning seems so damning to the spirit of the game it is in. It’s why freighter pilots complained about Burn Jita – High Sec is sold as nigh-on risk-free which, in itself isn’t bad. But when other sec spaces are sold in a negative light of being of increased risk instead of in the positive light of being higher reward, High Sec becomes the safe space in the minds of players. And safe is boring. So you go to the corp finder and…

    And this is ‘The Cliff’. And it’s all your fault

    Remember those CSM candidates? They are elected by your vote. Or, even worse, by the absence of your vote. Have you asked them how they plan to lobby CCP to get players who have become ‘stuck’ in High Sec out? Have you discussed with them their ideas on how to engage players with a community they haven’t been able to engage with before?

    I don’t want to be a hypocrite. Complaining about people shouting ‘NPE!’ whenever matters of High Sec and engagement without offering an alternative is the easy choice. So how about we pose these questions to our potential CSM candidates instead.
    •Do you feel the warnings of changes of sec status should be changed to show the positive side over the negative, risk-focused warnings we have on gates and missions currently?
    •Do you think CCP needs to prioritise a smarter corp-finder as a matter of importance?
    •Should CCP consider High Sec as Eve’s version of a ‘starter area’ and, if so, how should they make moving from High Sec a more natural process of player evolution if they wish to take it?
    •How will you suggest CCP use the natural language of games to develop the sandbox so no-one feels ‘stuck’ in High Sec?

    I can’t tell you how to vote from there but, by asking these questions, perhaps we will see an evolution within the game that doesn’t focus on just the easy answer to High Sec’s problems that is often trotted-out: NPE.

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  56. Bullying:
    Repeated aggressive activity by one person or group of people against another specific person or group or class of people over a period of time,
    With the intention of causing them physical, mental, and/or emotional harm, and
    Involving a real or perceived imbalance of power between aggressor and aggressed, in favor of the former.

    Code= Bullying.

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  57. As somebody coming up on eleven years of playing the game, that does not describe EVE Online to me at all. New Eden is not a place of unrestricted, free-for-all PvP. Sure, out in the wilds of null sec space or in wormholes you can shoot at other players without consequence, but in low security and high security space, where Neville Smit tells me most of New Eden plays, there certainly are restrictions on PvP.

    In low sec you have guns on gates and stations that will shoot at people who initiate combat, there are suspect timers and kill rights that make people who shoot you vulnerable to attack even in high sec space, and the whole security status system that can make travel to high sec a dicey proposition if you sec status gets too low.

    And that is low sec space, which hosts faction warfare, where people are alleged to be shooting each other all the time.

    In high sec space, CONCORD lands on you and blows up your ship if you just start shooting at other people, something that I would call a pretty serious restriction on PvP. Somebody has to declare war on you to shoot you without restriction in high sec, and they can’t do that if you’re still in an NPC corporation.

    Which, of course, isn’t to say that people don’t get blown up in high sec space. It happens all the time. I’ve been on both ends of that. I have been blown up traveling the space lanes of high sec. And I have helped blow other people up as part of Burn Jita and Burn Amarr in the past.

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  58. And suicide ganking is a thing in high sec space every day. But it has restrictions and it can be avoided with some care. People engage in it as a for-profit venture, so simply making sure it isn’t profitable to gank you goes a long way to making your journey a success. You can start by getting the hell away from Jita. As the center of commerce in New Eden, it attracts all the bad elements, so the further you go from it, the quieter and safer things tend to become.

    But the term “gankbox” seems completely off base. Ganking does not dominate the game. I live in Delve, PvP barely dominates the game. We mostly mine, shoot NPCs, build things, and sell them to each other, as the monthly economic report demonstrates.

    I will cop to EVE Online have a bad reputation however. It has provided some cringe worthy moments in gaming. And even I called out the game’s reputation as one of the top five problems I feel the game has.

    But a reputation isn’t reality, it is a perception. You aren’t going to get ganked and scammed by Goons the moment you undock into the tutorial in your noob ship. Syp couldn’t have “looked” and the gank culture, because it doesn’t exist as he describes it. He just let one aspect of the game’s reputation color his point of view.

    Sure, people get blown up and get mad, as in this classic Reddit post. But you’ll note two things in that thread. The first is the pilot’s disregard for security status, and thus his own safety. Second is that down in the comments he eventually says he is over his moment of frustration. Life in New Eden, and on Reddit, where flaws get magnified 100x.

    For all of that though, I will predict that Syp wouldn’t like EVE Online. He seemed to get a bit flustered by RuneScape, which at least follows some recognizable MMORPG conventions. EVE is just plain right-angles to reality confusing if you’re coming from other games in the genre.

    Back to my top five problems post, the game’s name, age, and reputation stop people from playing, but it is the the user interface, the complexity of gear, and (my bonus item) the horrible, mis-used, and sometimes arcane terminology common within the game are much more likely to be a real issue than the game’s reputation.

    EVE Online is a place where veterans of the game learn about features by accident all the time. I saw this gem just the other day. I don’t have to undock to tinker with overview settings. Who knew? For a new user it can be confusing as hell. And that doesn’t even get into the sandbox nature of the game where, once you’re done with the tutorial, the game leaves you to figure out what you want to do.

    All of which is me picking on Syp, which he probably doesn’t deserve. But I would like to see him try the game and reject it for one of it many real flaws rather than running away due to a flaw he thinks it might have. (Also, his posts on Massively OP about EVE might use the games terminology correctly more often.)

    When I think of ganking and annoying player behavior, my mind always goes to WoW. I have experienced a lot more direct bad user behavior in Azeroth than in New Eden. But I play EVE and not WoW currently.

    To round back to the post topic, do you think EVE Online is a “gankbox” or not?

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  59. Wow didn't know Code needed the money, but thankfully you guys will now be able to buy more ships before you blow them all up. So nice that somebody decided to help you guys out.

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  60. Since I started playing I got the sense that there are more assholes than good people in general. People always try to scam you, bait you, trick you etc.

    I remember back in the day in Ultima Online had no Trammel (aka safe world) and it was free PVP. There were so many assholes in that game and that is why they had to make a safe world for casuals to enjoy the game. And the assholes cried that their favorite PVP game got destroyed, but who destroyed it really?

    In Eve , things like putting random bounties on new players in Help chat. What is that behaviour? You cry about the game "dying" all the time, and the first thing you do to new people is take a shit on them? Just for the luls?

    In no other MMO (and I have played a lot) was my shitlist this long as it is in Eve.

    I think these people must be really miserable in real life so they can act out their inner bully online.

    It's both funny and pathetic at the same time.

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  61. The problem here is that the people who are pussies IRL are the code online.

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  62. Code = New player harassment?

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  63. There is a big difference in PvP in a PvP game and player harassment aka being an asshole or being able to bully someone online because you can't IRL.

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  64. They are doing this to troll, annoy and grief other players (newbies) just to piss other people off so they can feel good about themselves.

    They get a hard on from other people being annoyed.

    It is not about the bounty being useless or not.

    It is a legal game mechanic that is used to spread negativity and being a dick because you can.

    The fact that they sit 10 hours per day in the help channel doing this speaks a lot about their personality.

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  65. James sold his soul to me now he does my bidding yes long live James so my reign of eve will be everlasting. HAHAHA

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