Let's all take a break from our busy lives to celebrate some notable suicide ganks that took place between March 3rd @ 00:00 EVEtime and March 9th @ 23:59 EVEtime. Shall we?
Let's start with this fine Orca kill. The rebel in question was jd655, a fairly bot-aspirant name. He lost his Orca to a team of 10 New Order Knights: Capt Starfox, Manny Moons, John E Normus, Wescro2, Spine Ripper, NoseCandy, Dr Tyler, Sara Angel, Kainotomiu Ronuken, and Fawn Tailor. Everyone in the group flew Catalysts--except for the requisite special snowflake, a Coercer flown by Kainotomiu.
What's this? A second Orca kill in one week? Impressively, elainer jeep001's Orca was killed during an improvised, on-the-fly op. It's interesting to note how similar elainer's fail-tank was to jd655's (and in the same system, no less). elainer was killed by a team consisting of only 9 Catalysts: Capt Starfox, Dante Lobos, Fawn Tailor, Wescro2, NoseCandy, Sara Angel, Pestario Vargas, Jackee Sparrow, and Sir Uchuu.
You might wonder how a Covetor could be worth over 360 million isk. Well, you see that mining upgrade without the tech II indicator? That's an Ingenii Ice Harvester Upgrade, and it's valued at 325 million isk. And it dropped, so our suspicions of the Loot Fairy's membership in the resistance is lessened somewhat. TyrannyOfBeauty learned her lesson (or maybe not) when she lost her fancy Covetor, courtesy of Capt Starfox and Pestario Vargas.
I'm beginning to notice a pattern here: All three of the kills so far have had Capt Starfox providing the top damage. And that on the heels of earning his Supreme Protector's Tip of the Hat™, what a week! We can't let Starfox hog all the kills, can we?
Code violator vespyr lost nearly 1.2 billion isk of implants after being removed from her Retriever. That's a decent amount of damage for a Retriever pilot to take, and I was happy to deliver the message in person. But less than two hours later...
Clearly, Starfox just has a sixth sense about these things. John Witherspoon lost his Hulk for mining without a permit. Knights of the Order Nardieu Nardieu, Capt Starfox, and Pestario Vargas killed the Hulk and Starfox got the podkill.
A three billion isk pod is an expensive thing, even for the decadent miners of highsec. Locals were horrified by our Knights' announcement of it.
Even resistance fighter The Saint Tsero had to concede that John earned his death. Tsero had attempted to warn him of an impending attack, but it was no use. John was too busy being AFK to talk, so he enabled the "block all" option. Such bot-aspirants do not wish to communicate with anyone, because they think EVE is a single-player game. Thankfully, there is no option to block Antimatter.
Sunday, March 10, 2013
Saturday, March 9, 2013
A Jester of All Trades, Part 2
This is the continuation of my response to Ripard Teg's response to my CSM platform. Got that straight? Let's get moving.
Ripard opens his condemnation of my proposals to nerf highsec income by offering the following justification:
Granted, there's no particular reason to expect Ripard Teg to be aware of any of this. Nor does he need to know my biography when he's writing about the needs of new players in EVE. But it's characteristic of Ripard that he would delve haphazardly into a topic that he knows nothing about in order to make his argument.
My CSM platform is, by and large, geared toward improving the situation for casual players. Rather than grinding out isk over long periods in highsec, I'd like players to be able to make a decent living casually PvE'ing in lowsec and nullsec. I also believe we need to facilitate PvP other than structure grinding, by restoring the PvP foodchain and creating mid-level objectives (e.g. disrupting moongoo without taking sov).
As for the carebears, they're not all casual players. Some of them grind endless hours. Ripard advises me to exercise empathy, and to understand what others want out of the game. But that's exactly what led me to be so critical of the carebears. I understood what their vision for highsec really was. As history has shown, I was right about them.
Ripard spends some of the remainder of his post explaining areas where we agree. For example, he shares my view that sec status grinding is too time-consuming and that EVE could benefit from more entrypoints to low/null. Ripard also concedes that in some limited cases, it might not be a bad thing to increase risk in highsec (specifically, in incursions). When Ripard agrees with me, he's right. When he disagrees with me, strange things begin to happen. Here's his response to my suggestion that the "boomerang" gank tactic should be allowed again:
Apart from his carebear policy leanings, that's Ripard's great weakness. EVE is a complex game, and no one can be expected to have familiarity or expertise on all of its aspects. And there's nothing wrong with exploring topics or discussing ideas with which one is not very familiar. However, Ripard has a habit of assuming he is an expert on topics about which he knows little or nothing. This isn't the first time this has come up, either; I have seen many others criticize Ripard for the same thing, on a variety of different topics.
Back to the post, Ripard seems to think that the boomerang tactic was used to draw Concord out of the belt so it could be attacked again. Obviously this is wrong, and gankers use the undock trick to draw Concord out of belts. Because Ripard's knowledge on this subject is so hazy, it's difficult to know whether he understands that Concord can be drawn out of the belt via other means, or even that Concord squads generated by previous ganks respond by moving to the locations of subsequent ganks. He says that gankers should be forced to move on from a belt after it has been attacked. Does he know that the Concord from the first belt will move out of it when the next belt is attacked? Who knows?
To further demonstrate his expertise on ganking, Ripard followed-up with a lengthy post describing the proper way for miners to avoid suicide ganks. Ripard declared that he has used cloaky alts to observe the New Order's tactics, and has come up with countermeasures. The mainstay of his defense program involves Scorpions. Fair enough, ECM is a classic anti-gank tool. But then he goes into specifics.
Several days ago, Ripard wrote an apology post. It seems he had previously written a lengthy discourse about how there was something wrong in the way EVE was calculating damage done by large guns to smaller targets. Ripard caught a lot of flak for the post, mainly because he was completely incorrect. In his apology, Ripard wrote this:
Ripard opens his condemnation of my proposals to nerf highsec income by offering the following justification:
There simply must be a viable high-sec income source for brand new players. In their first two years, new players need upwards of two billion ISK to buy skill-books and the expensive ships that they'll need to be viable on the modern PvP battlefield.Everyone has seen the famous Goon propaganda poster depicting a brand-new Rifter pilot who helps defeat an enemy alliance by tackling a scout. (The poster remains relevant today. Makalu Zarya of the late Against All Authorities alliance was recorded on TeamSpeak angrily telling his fleet to primary a Rifter.) In reading Ripard's comment, I got an image of Ripard as the mirror universe equivalent of whoever it was who made that Goon poster. Ripard thinks my ideas are bad for new players. Not so. What's really bad for new players is telling them that they need to spend their first two years grinding in highsec before they can become useful in nullsec.
James solved this problem for himself by becoming a Goon [horrified bold and italics in the original, with a link to my employment history].After some commenters informed Ripard that I made a fortune with my Currin Trading Ponzi scheme, he edited his post to note the fact. A number of corrections are in order. It wasn't my Ponzi scheme that enabled me to leave highsec or enter nullsec. From my first week in the game, I was in lowsec doing ninja mining and ninja ratting. I moved to nullsec when I joined Ascendant Frontier, not Goons. Next, I left ASCN to solo in nullsec in an NPC corp. I found that I was making a decent profit off of my PvP activity, so even if I weren't flush with cash from my scam, I was doing just fine. I joined Goonfleet after I had already spent a year in nullsec.
Granted, there's no particular reason to expect Ripard Teg to be aware of any of this. Nor does he need to know my biography when he's writing about the needs of new players in EVE. But it's characteristic of Ripard that he would delve haphazardly into a topic that he knows nothing about in order to make his argument.
Related to this, there remains and there will always be a contingent of EVE players that wish to play this game casually. They just want to log into the game when they get home from work or school, run missions or mine for a couple of hours, sell their take at market, and log off. There have been repeated attempts to demonize these players around the blogosphere and all of these attempts, including James's, are misguided in the extreme... But at the end of the day, EVE is a sandbox for everyone and that includes the "filthy casuals".After excoriating me for my demonization of casual players, Ripard concludes his mini-sermon as follows:
Rather than demonizing the Other, James might try showing a little empathy and understanding what the Other wants out of the game. It's a good trait in a prospective CSM member.Once again, Ripard gets it wrong in a number of ways. I have never attacked casual players or demonized them as "filthy casuals". For most of my EVE career, I have been a casual player myself, logging in for a bit when I get the chance. Non-casual play in EVE primarily consists of long hours of strategic ops (structure grinding/defending, mostly) or grinding lots of isk for hours on end. Whether ratting in lowsec, solo'ing in nullsec, or suicide ganking in highsec, I would describe my play as casual. There's no necessary connection between casual play and being orbited by Concord. If Ripard attempted to equate "casual" with "carebear", he was dead wrong.
My CSM platform is, by and large, geared toward improving the situation for casual players. Rather than grinding out isk over long periods in highsec, I'd like players to be able to make a decent living casually PvE'ing in lowsec and nullsec. I also believe we need to facilitate PvP other than structure grinding, by restoring the PvP foodchain and creating mid-level objectives (e.g. disrupting moongoo without taking sov).
As for the carebears, they're not all casual players. Some of them grind endless hours. Ripard advises me to exercise empathy, and to understand what others want out of the game. But that's exactly what led me to be so critical of the carebears. I understood what their vision for highsec really was. As history has shown, I was right about them.
Further, if the interview James did on Crossing Zebras is any guide, his motivation here seems to be "PvE sucks in null-sec and low-sec and players there are miserably unhappy with it. We should make the high-sec players just as miserable."Another paragraph, another egregious error on Ripard's part. As explained in my CSM platform, I believe low/null PvE needs to be buffed considerably, because the risk is so high.
Not only is this not true -- from what I understand, low-sec players are pretty happy with their PvE options as they stand right now and those are about to get better -- it's an issue that should be solved in null-sec, not high-sec.Wrong again. Lowsec players have always gotten a raw deal when it comes to PvE. Most famously, lowsec mining is only marginally more lucrative than highsec mining, despite stark differences in risk. That's why so many lowsec groups do their PvE in highsec, and why so many people never bother to make the jump from highsec to lowsec. As I've described on many occasions, it's not enough to simply buff low/null, because highsec is so safe. How much do you need to buff lowsec mining before it's preferable to AFK'ing in safe highsec belts? The solution is not merely buffing low/null, but also nerfing highsec.
Ripard spends some of the remainder of his post explaining areas where we agree. For example, he shares my view that sec status grinding is too time-consuming and that EVE could benefit from more entrypoints to low/null. Ripard also concedes that in some limited cases, it might not be a bad thing to increase risk in highsec (specifically, in incursions). When Ripard agrees with me, he's right. When he disagrees with me, strange things begin to happen. Here's his response to my suggestion that the "boomerang" gank tactic should be allowed again:
Mostly no. James wants this change because it allows a solo ganker to gank a mining barge in a belt, then pull CONCORD to the sun so they can gank another barge in the very same belt once their crim flag runs out. My opinion is that once a given belt is "farmed" for a gank, the ganker should be forced to move on to the next belt. This isn't much of a burden.In reality, the "boomerang" tactic (famously mastered by Herr Wilkus) involved making multiple attacks per gank, using high-alpha strikes and warping to the next gank just before Concord arrived. Not everyone is familiar with the boomerang tactic; it's no great crime for Ripard to be ignorant of it. The problem is, as Herr Wilkus himself put it in a comment on Part 1, "It's quite interesting that Ripard's complete lack of knowledge regarding a suicide ganking tactic like the 'Boomerang' does not prevent him from commenting on and taking a strong position against it."
Apart from his carebear policy leanings, that's Ripard's great weakness. EVE is a complex game, and no one can be expected to have familiarity or expertise on all of its aspects. And there's nothing wrong with exploring topics or discussing ideas with which one is not very familiar. However, Ripard has a habit of assuming he is an expert on topics about which he knows little or nothing. This isn't the first time this has come up, either; I have seen many others criticize Ripard for the same thing, on a variety of different topics.
Back to the post, Ripard seems to think that the boomerang tactic was used to draw Concord out of the belt so it could be attacked again. Obviously this is wrong, and gankers use the undock trick to draw Concord out of belts. Because Ripard's knowledge on this subject is so hazy, it's difficult to know whether he understands that Concord can be drawn out of the belt via other means, or even that Concord squads generated by previous ganks respond by moving to the locations of subsequent ganks. He says that gankers should be forced to move on from a belt after it has been attacked. Does he know that the Concord from the first belt will move out of it when the next belt is attacked? Who knows?
Rather than bringing the boomerang back, I'd rather see the number of ice fields in high-sec both greatly decreased in size and increased in number... four or five much smaller ice fields per ice system instead of one big one... As it is today, I can understand the frustration of getting a gank on an ice field, then having to wait for CONCORD to disperse.Reading things like this is a bewildering experience. Ripard advocates the proliferation of "smaller" ice fields, apparently based on a misunderstanding of how Concord operates. We're fully through the rabbit hole. Imagine Ripard Teg is elected to the CSM. Can you imagine Ripard going into lecture-mode like this with CCP on a topic that they know about, and which he clearly doesn't? (And people question whether I'll be able to work with CCP.) I'm sure there are plenty of areas of the game where Ripard knows his stuff, but when he acts like he's an expert on subjects where he's clueless, it undermines his credibility all around.
To further demonstrate his expertise on ganking, Ripard followed-up with a lengthy post describing the proper way for miners to avoid suicide ganks. Ripard declared that he has used cloaky alts to observe the New Order's tactics, and has come up with countermeasures. The mainstay of his defense program involves Scorpions. Fair enough, ECM is a classic anti-gank tool. But then he goes into specifics.
One of the biggest holes in the Order's attack pattern is that it takes them several seconds to set up a gank. While their warp-ins generally allow them to land within a few thousand meters of their targets, they have to close to between 1100 and 1800 meters to apply their tactics successfully, and they have to do it on standard propulsion. This gives you some response time.Yes, "one of the biggest holes" in our attack pattern is a figment of Ripard's imagination. Most New Order gankers are at -10 security status, which means that our attack time is limited by faction police even before we open fire. Our gankers warp directly to their optimal range (hopefully). But it gets worse. Ripard suggests the use of energy neutralizers and medium combat drones. These are the kinds of tactics that we might chuckle at in a post about the resistance. Then this:
Remember that if a gank fleet can't kill you, they might decide to harass you with bumping. There are a few ways around this. One good way is to park your fleet in the midst of what you're mining. This works particularly well in dense ice fields. Ships that are nestled up to a solid object like a large ice cube are surprisingly resistant to bumping.Yes, ladies and gentlemen, it's the return of the "nestling" strategy. You might have thought Anslo and his "Proveldtariat" were dead and gone, but his ideas live on in Ripard Teg.
Several days ago, Ripard wrote an apology post. It seems he had previously written a lengthy discourse about how there was something wrong in the way EVE was calculating damage done by large guns to smaller targets. Ripard caught a lot of flak for the post, mainly because he was completely incorrect. In his apology, Ripard wrote this:
As I've mentioned a few times on this blog, I am a rare mutant that -- when I am wrong -- I admit that I'm wrong.If Ripard is elected to the CSM, I get the feeling he's going to have ample opportunity to exercise his mutant ability. For the sake of the CSM and CCP alike, let's hope Ripard saves himself the trouble, and learns to distinguish more carefully between his areas of expertise and areas of ignorance.
Sixty Billion in Shares Sold
No one can stop Starfox from doing what he wants to do. Today we've gone over 60,000 shares sold. Today's Supreme Protector's Tip of the Hat™ goes to Capt Starfox, whose purchase of 200 shares earns him the honour. Sixty billion in shares sold! Incredible. But let's not be content to stop there--more miners need to go kablooey!
Friday, March 8, 2013
A Tecking Time Bomb, Part 2
Previously, on MinerBumping... Volatile carebear Mine Teck... Actually, I think he's got this covered. Teck, care to bring everyone back up to speed?
Thank you. Teck's meteoric rise has been an inspiration to many. But he was still focused on his old grudge against the New Order.
Mine Teck was unable to see that he had become a phenomenon, something much larger than himself. Teck's incomprehensible comment about "strawberry" took on a life of its own. (Credit Levarris Hawk for artwork.)
Teck didn't care. He put the New Order on notice. If its leader did not reply to Teck within twenty-three hours, he would join the resistance and make the New Order TeamSpeak server a target for a DDoS attack. The clock was tecking.
Teck also had evidence in his possession which he claimed would prove that not all Agents check the list of mining permits. It's true, of course. I never look through a list of permit-holders; I check their bios instead. That's why it's so important to present one's permit there.
Only one thing was counted in our favor: Teck is among those who believe that the New Order drives up prices.
Having made little progress by ranting in Kamio local, Teck switched briefly to his native tongue. According to Google Translate, he's a bit more fluent in Danish than in English, and repeated his questions about Agents not checking the list.
As the diplomatic situation unravelled, Teck began to fall in with a bad crowd.
Time kept tecking down toward the deadline. Would the New Order's leader make it in time?
Then Teck threatened to expose the location of some of the New Order's redock bookmarks. Granted, redock bookmarks by their nature are well within docking range of stations and are therefore useless. A bluff's a bluff.
At some point, Mine Teck was directed to the SoundCloud recording of his recent outburst. Teck wasn't ashamed. Rather, he saw the recording as further evidence to be used against the New Order if his demands weren't met. Not to harsh Teck's buzz, but I think a few CCP employees have probably already heard the recording. Am I speaking out of turn?
Over time, the resistance became disenchanted with Teck. He was not the secret weapon he claimed.
But nothing could stop the clock. Unless Teck did mean 191 hours instead of 19.
Incredibly, Teck's threats were not taken seriously. He was becoming memefied. What would happen when time ran out? Was this the end of the New Order?
In the end, nothing happened. Teck left Kamio without a word, and has not been seen lately. Still, one never knows what the future holds...
Thursday, March 7, 2013
A Jester of All Trades, Part 1
I have occasionally voiced my disapproval of CSM candidate and "Jester's Trek" author Ripard Teg. The problem with Ripard as a potential CSM member is pretty simple: He has repeatedly expressed the opinion that aggression should be nerfed to make highsec less risky. Pretty much every honest observer in EVE knows that risk/reward is out of balance, and that there's too much reward for too little risk in highsec. Reasonable people can disagree on how best to reduce highsec rewards and increase highsec risk. But reasonable people cannot be in favor of doing the opposite. That would be like a surgeon who recommends more blood loss for a patient dying of blood loss. Such a doctor does not belong in the operating room, not even for the purpose of adding diversity of opinion. In the same way, people who advocate increasing rewards or decreasing risk in highsec simply do not belong on the CSM.
Ripard recently wrote a lengthy response to my CSM platform. Not surprisingly, he strongly disagrees with most of it, and I strongly disagree with his disagreement. The purpose of today's post is to take a stroll through Ripard's post and see what we can learn from it. Spoiler alert: I'm going to conclude that Ripard is wrong. But the way in which people are wrong can occasionally be enlightening.
Off we go!
Someone who agrees with the direction of my ideas but thinks they're too radical should also strongly oppose the radical efforts of others to reduce highsec risk. Take CSM member and candidate Trebor Daehdoow, another common target of my criticism. During the Winter Summit, he advocated the removal of all non-consensual wardecs. In his subsequent Crossing Zebras interview, Trebor doubled-down on his position. Starting from the 21:10 mark, Trebor goes on at some length about the need to make highsec safer, to accommodate the people who think highsec is just too dangerous right now. (Who else but theme parkers believe this?) And he explains in detail his efforts to convince CCP to remove wardecs. Trebor's agenda would send EVE further in the wrong direction, and in a radical way.
So what does Ripard think of a radical like Trebor? He wholeheartedly embraces him. Ripard has often showed Trebor with praise, supports his reelection, and has even gone so far as to say he will cast all of his own votes for himself, except for one vote, which will go to Trebor.
Now let's consider the rest of the quoted section, where Ripard talks about the sandbox and making room for "every type of EVE player". Anyone who's followed this debate for any length of time knows that it's not possible to accommodate everyone. You can't please both the EVE player who just wants to be left alone in the ice field, and also please the EVE player who wants to suicide gank or wardec the industrialists. The latter says "let me shoot spaceships", and the former says "don't let them kill me". Both sides say they're for the sandbox, but enabling either side always comes at a cost. On the one hand, you have people like Trebor who favor removing features like wardecs. On the other hand, the people who want to engage in non-consensual PvP necessarily make it impossible to play EVE as a peaceful, single-player game.
I support the spaceship-shooters because I believe that at its core, EVE is a game about shooting spaceships. Yes, people mine, manufacture, trade, etc., but they do so to facilitate the building of spaceships that can then shoot at each other. EVE players don't create civilian goods, they create PvP equipment. The consequential, non-consensual PvP of EVE is unique, and is really the only thing it has going for it (people don't play EVE for "spreadsheets in space"). Trebor supports the carebears because he believes it's better for CCP's subscription revenue to follow the theme park model. So which side is Ripard on? Hint: Probably the guy he's endorsing, not the one he's criticizing.
Officially, Ripard Teg is undecided. From an earlier post, where Ripard wrung his hands about unfair wardecs:
Among reasonable people, there's no need for this kind of inner conflict, feigned or not. It's not as if this is a difficult question, really. Of course wardecs should be accepted as part of the game. Wardecs should not be nerfed, and highsec does not need to be made safer than it already is. War should continue to be part of EVE, even if that means people who want a perfectly peaceful gaming experience won't play EVE or give CCP money. This is the kind of thing that no one should need to say, because it's so obvious. But we've come a long way, I'm afraid.
So that covers what I wanted to say about a paragraph from Ripard's post. In Part 2, I plan to cover the rest of his post.
Ripard recently wrote a lengthy response to my CSM platform. Not surprisingly, he strongly disagrees with most of it, and I strongly disagree with his disagreement. The purpose of today's post is to take a stroll through Ripard's post and see what we can learn from it. Spoiler alert: I'm going to conclude that Ripard is wrong. But the way in which people are wrong can occasionally be enlightening.
Off we go!
For this reason alone, I am against most of James's proposals: they are too radical and are likely to be game- and company-breaking. Even more than that, though, I am against most of them for a more fundamental reason. EVE is a sandbox, and that means that EVE is a sandbox for everyone. I value every type of EVE player. I'm all for making some parts of the sandbox "better" than others, but not at the expense of destroying other parts. There should be room enough in New Eden for every type of EVE player.Ripard is concerned that my proposals are too radical, which sounds innocent enough. CCP has radically changed highsec risk/reward to boost highsec rewards and decrease its risk, but they didn't do it all in one fell swoop; it was done incrementally. As I said, reasonable people can disagree on how best to fix this problem. But if the problem is that my proposals are too radical, we should see people like Ripard Teg explaining how they would, in a more cautious manner, accomplish my goal of restoring highsec risk/reward. We shouldn't see them doing the opposite--by supporting nerfs to suicide ganking, for example.
Someone who agrees with the direction of my ideas but thinks they're too radical should also strongly oppose the radical efforts of others to reduce highsec risk. Take CSM member and candidate Trebor Daehdoow, another common target of my criticism. During the Winter Summit, he advocated the removal of all non-consensual wardecs. In his subsequent Crossing Zebras interview, Trebor doubled-down on his position. Starting from the 21:10 mark, Trebor goes on at some length about the need to make highsec safer, to accommodate the people who think highsec is just too dangerous right now. (Who else but theme parkers believe this?) And he explains in detail his efforts to convince CCP to remove wardecs. Trebor's agenda would send EVE further in the wrong direction, and in a radical way.
So what does Ripard think of a radical like Trebor? He wholeheartedly embraces him. Ripard has often showed Trebor with praise, supports his reelection, and has even gone so far as to say he will cast all of his own votes for himself, except for one vote, which will go to Trebor.
Now let's consider the rest of the quoted section, where Ripard talks about the sandbox and making room for "every type of EVE player". Anyone who's followed this debate for any length of time knows that it's not possible to accommodate everyone. You can't please both the EVE player who just wants to be left alone in the ice field, and also please the EVE player who wants to suicide gank or wardec the industrialists. The latter says "let me shoot spaceships", and the former says "don't let them kill me". Both sides say they're for the sandbox, but enabling either side always comes at a cost. On the one hand, you have people like Trebor who favor removing features like wardecs. On the other hand, the people who want to engage in non-consensual PvP necessarily make it impossible to play EVE as a peaceful, single-player game.
I support the spaceship-shooters because I believe that at its core, EVE is a game about shooting spaceships. Yes, people mine, manufacture, trade, etc., but they do so to facilitate the building of spaceships that can then shoot at each other. EVE players don't create civilian goods, they create PvP equipment. The consequential, non-consensual PvP of EVE is unique, and is really the only thing it has going for it (people don't play EVE for "spreadsheets in space"). Trebor supports the carebears because he believes it's better for CCP's subscription revenue to follow the theme park model. So which side is Ripard on? Hint: Probably the guy he's endorsing, not the one he's criticizing.
Officially, Ripard Teg is undecided. From an earlier post, where Ripard wrung his hands about unfair wardecs:
This sort of thing happens every single day in EVE and most of us have just come to accept it -- and the cost it wreaks in player unsubs -- as part of the game. The question that started the philosophical debate: should we? I still don't know.According to his post, Ripard doesn't know whether or not CCP should allow wardecs--at least, wars in which strong corps attack weak ones--to continue. If true, Ripard may be the only player in EVE who doesn't know if CCP should get rid of wars or not, and a vote for Ripard is a roll of the dice. Then again, is it possible that Ripard isn't as conflicted as he says? He's already announced he's voting for the guy who wants to get rid of wardecs. To put it another way, how surprised are you going to be when Ripard takes a seat on the CSM and Trebor persuades him to support nerfing wardecs?
Among reasonable people, there's no need for this kind of inner conflict, feigned or not. It's not as if this is a difficult question, really. Of course wardecs should be accepted as part of the game. Wardecs should not be nerfed, and highsec does not need to be made safer than it already is. War should continue to be part of EVE, even if that means people who want a perfectly peaceful gaming experience won't play EVE or give CCP money. This is the kind of thing that no one should need to say, because it's so obvious. But we've come a long way, I'm afraid.
So that covers what I wanted to say about a paragraph from Ripard's post. In Part 2, I plan to cover the rest of his post.
Wednesday, March 6, 2013
A Tecking Time Bomb, Part 1
The EVE community was delighted by the SoundCloud recording of Mine Teck's complaints about the New Order on TeamSpeak. Some are already comparing Mine Teck to other highsec luminaries, such as Moonsong Miner and Capt Lynch. Mine Teck received a 2 billion isk bounty, courtesy of Powers Sa of the Goonswarm Ministry of Love. Some of the bounty has already been collected, but there's still a long way to go.
Mine Teck wasn't satisfied by the outcome of the conference on TeamSpeak. In particular, he objected to the way Agent Dr Tyler invited multiple Agents to join the conversation without Teck's permission. Teck convoed Agent Fawn Tailor and requested another TeamSpeak conference, this time strictly one-on-one.
Teck repeated his threat from the conference: If his problems were not solved, he would join the anti-Order resistance. The stakes could not be higher.
Teck conveniently provided some exposition. He had purchased mining permits (at the wrong price) for nine characters, but did not include a pledge of loyalty to me and/or the New Order in their bios. This is a mistake. It's like getting a driver's license but not carrying it with you when you drive your car. To receive the benefits of your permit, you must display it in your bio.
Negotiating with an Agent of the New Order can be trying, given our immense power. But Teck had a bargaining chip he intended to leverage: Kill rights on some -10 sec status ganker alts. Fawn was prepared to play hardball.
Teck is not easily intimidated. He was prepared to unleash the full force of his power.
The situation escalated quickly when Teck unveiled his DDoS threat. If properly executed, it could have a devastating effect on the New Order's conferencing capability.
The New Order is no stranger to DDoS threats. When this site was still new, miners often threw around the idea of DDoS'ing MinerBumping. The site is hosted by Google; their servers have withstood the attacks so far.
Teck claimed the moral high ground. According to him, DDoS'ing a TeamSpeak server is no less criminal than charging 10 million isk to mine in a highsec ice field.
The negotiations between Fawn and Teck began to disintegrate.
Interestingly, Teck believed that if a settlement could not be reached, and if the two sides went to war, he would still receive his money back. No wonder he thought he was negotiating from a position of strength.
Teck took the matter to local, appealing to the Kamio mining community for support. Even rebel Talon Blacksheer was unmoved.
The deadline was set. Either the leader of the New Order would reach an agreement with Mine Teck, or something bad would happen. Could war be avoided in time? Was this the end of the New Order?
To be continued...
Tuesday, March 5, 2013
Highsec Miner Grab Bag #24
Uh oh, you know what that crying sound means... It's time for the twenty-fourth edition of the Grab Bag of miscellaneous carebear tears. Let's do this!
I have to give Sasha Irkutsk some credit. Up until the last few words, I thought he might know English.
There's been a proliferation of rebel blogs and websites lately. Maybe Baron Von sparklefarts is on to something here. A niche market in the making?
Sometimes angry miners will pop into local with a one-liner like the above, and then disappear. This presents a challenge. How do you engage in a constructive dialogue with people who shed hit-and-run tears?
spacehusky claims the New Order is illegitimate. But how do we know if we're uninvited and unwanted? Where is the source of spacehusky's authority to speak for the miners of highsec? Hypocrisy.
It's typical of rebels to get everything backwards. There are many people who fill up local with hate--but Agents are not among them.
Exhibit A. I much prefer the poetry of Jackee Sparrow to the uncivilized filth of Drac0Stoner.
conquersucks had a daring plan: Buy every ship in Kamio, to prevent gankers from escaping. Luckily, no one bothered to execute the plan. It could have been quite embarrassing for him to realize we can travel from system to system in pods.
For his next trick, conquersucks recommended all the miners join one big corporation. What could possibly go wrong?
I don't understand people like Widowmaker73 Hita. He knew about the Code, he knew he needed a permit, and he even claims he had the isk ready to go. But instead of taking the initiative to buy a permit, he waited around and got himself killed. Carpe diem, people.
Given the extraordinary fame of the New Order, it's always fun to see someone like Eden Palantiri, a newcomer who had not yet heard of us.
If you were new to the scene, would you be able to look at people like Agent John E Normus on the one hand, and rebel SPIONKOP on the other, and know which side to choose?
My recent interview on Crossing Zebras got passed around by the miners of highsec. Some rebels even changed their attitudes as a result. Reasoned discourse strikes again!
...But there's always going to be the Johnny Crapauds of the world.
You know how sometimes when one dog starts barking, a bunch of other nearby dogs start barking, too? That's how it is when people like Johnny use foul language in local.
Fortunately, the Agents of the New Order are trained to deal with such creatures. They may be wild at first, but in time, there's not a miner in highsec who can't be tamed.
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