Monday, March 23, 2015

CCP Proves the New Order Was Right about Ganking and New Players


Since the dawn of a few years ago, CCP has engaged in an unrelenting campaign to nerf highsec aggression. They believed that by making highsec safer, they would be able to boost their subscription numbers and make lots of money. Their belief was based on the theory that new EVE players can't handle losing a spaceship--that newbies quit when the mean gankers shoot them. Carebears told them so, again and again. "Make highsec safer and you'll all be rich," came the seductive whispers. "Just one more nerf!"

CCP obeyed them.

But then, one fateful day, there came a brave man--a hero of legend--who rose up from out of the darkness. He did something that no EVE player had ever dreamed of doing. He told the truth. I am, of course, referring to myself. The "hero of legend" part probably tipped you off, but still. A little extra clarity never hurts.

Inspired by this brave man (again, me), the New Order of Highsec sprang to life and gave birth to the Code that we all follow today, or are in the process of being taught to follow.

And so the battle raged between the forces of good and evil. Eventually, CCP took notice. On occasion, the forces of evil managed to get representatives elected to the CSM. These wicked men, in their wickedness, urged CCP to do studies that would prove that new players are being driven away from the game by gankers. If the studies proved what the carebears assumed, then they could then justify removing all risk and fun from highsec, in the name of profits.

CCP obeyed them.

But this turned out to be a fatal mistake, for the truth was always on the side of the forces of good. Time and time again, CCP ran studies, hoping to find proof that highsec safety was the way to make money.

In the now-famous thread about new player opportunities, CCP Rise confirmed what the New Order knew all along:
"We have tried and tried to validate the myth that griefing has a pronounced affect on new players - we have failed... Isolating players away from the actual sandbox seems very contrary to what we would like to accomplish."
Still, the carebears denied the truth. Then came Fanfest 2015 and the new player experience presentation. CCP Rise took the stage. Armed with nothing but a water bottle, an ID badge, and his wits, he faced the crowd--a crowd he must have known included bot-aspirants and carebears. He would face them alone. Being accustomed to solo PvP, CCP Rise was not afraid. It would be a battle for the ages. On this day, an employee of CCP would rise to the occasion.

"Everyone is entitled to his own opinion, but not to his own facts. The facts belong to James 315."
-- Daniel Patrick Moynihan


You can watch CCP Rise's discussion of the effect of suicide ganking on new players on the Twitch.tv recording. It begins at the 3:15:00 mark.


As CCP Rise explained, a massive study was performed on the subject of whether new players get ganked, and what effect it has on player retention. No longer would the lies of the carebears be taken at face value. Facts and evidence would decide the issue.


Contrary to the carebears' assertions, gankers do not sit outside the rookie systems all day and gank new players. In fact, only one percent of new players get suicide ganked. The vast, vast majority of new players don't get killed at all. During the presentation, CCP Rise admitted that CCP was totally shocked by the results of the study.


...And as for player retention? The New Order was right all along: New players who get killed are less likely to quit! The element of risk makes highsec, and EVE, more interesting and engaging. Finally, almost no one who quits the game does so because he lost a ship or felt "harassed".


It was a stunning victory for the advocates of emergent gameplay. Though the carebears are defeated all the time, rarely do they suffer a loss so total, so convincing, or with such far-reaching consequences.

In short, the entire basis for all those years of anti-gank nerfs and all those efforts to make highsec safer, were completely wiped away. Only the truth remained.

Is this a good time to...? Yeah, I think it is:


Look upon me. Dare not look away.

The carebears are already in a panicked retreat. Wardec chieftain Tora Bushido's thread about the presentation drew the ire of carebear apologist Veers Belvar, who is inconsolable about the news.

The arc of EVE's moral universe is long, but it bends towards justice; it is drawn there by the Code. If you are a good person, enjoy this victory. Make sure every carebear you meet is exposed to the truth.

125 comments:

  1. "Look upon me. Dare not look away."

    That was a beautiful moment.

    ...but then, of course it would be. It involved James' face.

    ReplyDelete
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    1. That moment made me hurl...

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    2. hurl flowers and praise

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    3. DONT DRINK THE COOL AID

      Delete
  2. And CCP says:

    "The Code ALWAYS wins!!!! ALWAYS!!!!"

    ReplyDelete
    Replies
    1. And poor Mingelingdingdong poops all over the Internet again.
      Ask Maria Malfucker to change your diaper before it gets to nasty.

      Delete
    2. "Maria Malfucker"

      Yup, anon is mad.

      Delete
  3. In before carebear tears

    ReplyDelete
    Replies
    1. Why no Cryalot bear is here. WE RECRUITED HIM

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  4. And I now have to move to higher ground because the coming flood of carebear tears will cause flooding.

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  5. This comment has been removed by the author.

    ReplyDelete
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    1. CCP: We have evidence ganking does not negatively impact player retention.

      Veers: CCP IS WRONG BECAUSE IN MY OPNION IT DOES!

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    2. In before he tries to petition CCP for real-life bullying and harassment.

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    3. I want to say I was shocked to hear that shooting people helps keep them in the game, but it was so damn obvious all along.

      Delete
  6. Can rookie players be targetted now, you know, to make CCP loads of money? I sense a new rookie ship killing contest...

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    1. Ok...first off, this more or less proved what I thought all along, that contrary to most stuff, that CODE actually obeys the part of EVE covered nicely y this official warning from CCP:

      Warning: Attempting to abuse a new player’s lack of knowledge of the game and its mechanic for your personal gain or simply for their harm is prohibited in these solar systems. This includes, but is not limited to; tricking new players into situations where you or others may open fire on them freely or scamming ISK or assets from them. Disregarding warnings to cease such behavior from authorized CCP personnel is considered to be in violation of section 6 of the EVE Online Terms of Service.

      Pilots found to pursue activities against new players in other areas may be subject to further restrictions as deemed necessary by CCP Games Customer Support Team.

      That said, there is a reason I've given my reply to erotica and placed that happy little reminder not to think that CCP rise just said it was open season to shoot newbies.

      Graphs or not, going on a newbie hunting spree will just earn erotica 1 some company the land of the banned

      -Mr X

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    2. This warning has already been clarified. It means that any "newbie" that sets foot outside of their newbie system has been fairly warned and has accepted responsibility for whatever happens to them. This means outside of newbie systems, newbies are fair game. And not only that, farming them keeps them playing the game longer.

      Happy I could help.

      Delete
    3. Ok. Be a fool and ignore the very clear warning from CCP that newbie killing means a ban. No problem of mine if you get banned. Means less server lag for me.

      -Mr X

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    4. You are only partially correct. The above warning only applies to starter systems, career agent systems, and possibly the SOE epic arc (not sure on this one, someone correct me if I'm wrong).

      Everywhere else anyone is fair game.

      Delete
    5. So was things like scamming until the bonus room incidents and the mass bans

      Anyway, rookie ships are hardly a challenge as they are given out free. Far too easy to cheat using a couple of dummy accounts.

      Delete
    6. Are you telling us that "If you were a GM," that "you would look upon the shooting of newbies in great disfavour and do everything in your power to ban every member of CODE." in response?

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    7. No. Contrary to what carebears and you think, a GM's job is not to 'ban every CODE member' but to enforce the terms and conditions and the EULA.

      As I stated in my original post, attacking newbies breaches that so, if I was a GM, which I am not btw, I would deal out relavent penalties, and if that includes a ban for the person at fault, so be it.

      I would NOT abuse my position to start a one man banning spree against CODE because of the actions of a few people.

      Delete
  7. CCP Rise is clearly James 315. I mean come on now, at the 3:15 mark, really?

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    Replies
    1. Thank you, I hadn't caught that! Good to know that even some people at CCP are proper New Order supporters.

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    2. At this point if someone hasn't wondered if you were James 315 you're just not doing it right.

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    3. I've sometimes wondered if I was James 315. But then I remember I'm not awesome, and therefore not James 315.

      Delete
  8. A lie as good as a lie

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    1. CODE gives players something to do besides grind ISK. You like what CODE does? Then you join. You don't like it? That's fine, too. You can join Anti Ganking and try to stop them. Either way, you've got something to do that's dynamic and unpredictable, and a reason to join up with other people. Player interaction is what they believe improved retention rates.

      A study has been done, and the evidence is there. If you can logically poke holes in it, then do so, but denying it without a supporting argument isn't going to get you very far.

      Delete
  9. Code: Not just saving Hisec anymore but all of EvE! \o/

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    Replies
    1. So you say CCP are lying to us now? Curious to see your evidence of this please?

      Delete
    2. Give us a public statement from CCP instead.
      Not something fake like this

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    3. "Give us a public statement from CCP instead.Not something fake like this"

      Give it a rest Wendy Wright

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    4. I find your lack of comprehension worrying.

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    5. Code followers so scared of giving verifiable proof.

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    6. Our proof is plain to see, you're even commenting on it lol. Yours however is still inside your head where no-one but you will ever see it :(

      Delete
    7. Oh, so there is more Code follower like Mingelingdingdong that lie their pants off for a living?
      Didn't expect to get proof from a lying bunch of Code players.
      You lied for so long now you can't stop.
      Code have never produced verifiable proof and they never will.

      Delete
    8. yes just completely skip the evidence that CCP themselves presented to the community. Despite the quote "We have tried and tried to validate the myth that griefing has a pronounced affect on new players" which implies they went into this with a biased mindset to begin with they still couldn't find evidence of ganking leading to new players quitting. You've failed anon and once again the Code wins. :D

      Delete
  10. code is still a bunch of arrogant monkeys that are not doing this for any other reason than to get the victim to rage...it is possible to gank and leave the victim alone and move on to the next one...

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    Replies
    1. Yes, blowing up space ships in a blowing up space ship game is wrong.

      The Code, winning continuously. Carebears? Not so much.

      Delete
    2. You are proving me right, fool...I did not say anything about blowing up ships was wrong...what is wrong is your lame attempt to claim authority over the victim to get them to rage...it is all activity code does that are not involved in the actual explosion of the victims ship, or pod that is wrong...your response just shows how arrogant you are...

      Delete
    3. Miner, please calm down.

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    4. Mr T, is that you?

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    5. Mingelingdingdong, your mother is calling, you better hurry back before some strangers take your food.

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    6. Obsession the new fragrance by anon.

      Delete
    7. Anonymous March 23, 2015 at 9:25 PM

      - Umadbro?

      Delete
    8. Ah yes, the old: "I'm fine with ganking, you guys just do it all wrong!" carebear lie.

      -Galaxy Pig

      Delete
  11. ANOTHER GLORIOUS VICTORY FOR THE NEW ORDER!!!

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  12. "carebear apologist", "incosolable". Pure gold. Too many other treasures to mention. Perfect post, Saviour.

    ReplyDelete
  13. Hey CCP worked hard on those slides.

    ReplyDelete
  14. CCP finally confirms what everyone knows in their hearts. EVE is an outstanding game of player interaction, war, intrigue, and politics. It is a terrible game of pressing F1 and waiting. It is too bad it took this long for CCP to figure that out.

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  15. CCP should do a study on bonus room contestants. I've heard some are super rich and in-game-successful now. Maybe they can unban Ero and give her a bunch of skillpoints, isk, and a heartfelt apology.

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  16. This data isn't very impressive. We need more granularity to really understand the figures. If most new players quit before they make it through the tutorial, for example, then most new players would quit before they even have an opportunity to get ganked, really. Those new players who make it through the tutorial and have an opportunity to get ganked have already self-selected themselves into a smaller group of "people who like EVE enough to make it through the tutorial", which is sufficient to explain why they would keep playing. All that said, perhaps CCP has better data which they aren't releasing due to not wanting to give too much away into the public domain, and keeping EVE dangerous is what pretty clearly will be good for the long-term health of the game, so it's still overall a good thing.

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    1. hmm 1% if that's for the whole of new eden then your even more ineffectual than i thought jimmy boy, hardly a "code always wins " moment is it ?
      still it confirms the fact that your code is truly puny, and ineffective.
      as most of us always knew. "paper tigers"

      Delete
    2. and yet here you are... that's funny.

      Delete
    3. yes indeed i am here.
      here to remind you that the code does not "always win "
      in fact the code doesn't do much of anything it seems .
      1% indeed. roar away "paper tigers" roar away .

      Delete
    4. CODE isn't trying to force people to quit, though.

      People live in hisec. -> Hisec is boring. -> People quit.

      Solution: Make Hisec less boring.
      Implementation: Pirate Faction that preys primarily on players who aren't engaged with the game, and are likely to be bored out of their minds anyway.

      Delete
    5. code logic: High-sec being the most populated area of space must mean it's boring.

      There are no words to describe the extraordinary level of ignorance and delusion that you just attained with your comment.

      Delete
    6. Regardless of how fun a place is, people are drawn to places where they can profit. They treat EVE like a job instead of a game. Hisec is a safe place to make space bucks without worrying about a setback. It is efficient and predictable. People fall for that siren song of efficiency over entertainment easily.

      That there are a lot of people there means, to me, that it is where you can get the most space loot for the least effort, which is not the same thing as having fun.

      Perhaps the most telling part of ★★★★★'s comment, though, is how quickly it turns to ad hominem. The most articulate thing he can say to support his premise is that I'm ignorant or delusional. It would be much easier, and more convincing, to cite some of the fun things you can do in hisec.

      Delete
    7. The most rabid carebears tend to have a "with us or against us (and evil and a pedophile)" mentality. Since you publicly disagreed with one of our brave resident anons, you must be a Code supporter in their eyes. And if you're a Code supporter, then ad hominem attacks are the way to go.

      Delete
    8. Ad hominem? yes. It was after all directed at you.

      Factually accurate? yes too.

      You appear to take issues with factually accurate statements. You are clearly ignorant of the facts and wallow in this ignorance to create your own delusion.

      As you can see, ad hominem statements can be perfectly valid when backed up with facts and perfectly sound logic like mine.

      p.s. love how you label people who play EvE for fun as only playing it for in-game monetary profit. That tells me even more about your apparent ignorance regarding EvE Online and it's players.

      Delete
    9. Ooh, ooh, are you going to say you mine because it's relaxing?

      Delete
    10. @Stars5:53
      What Maria means to say is that your definition of "fun," (which involves PvE activities) is objectively and scientifically inferior to our definition of "fun" (which involves destroying people, like you, that enjoy PvE activities.)

      The reason that you "believe" that your "PvE Activities" are "fun," is simply because you are delusional. A "bot-aspirant," if you will.

      You take pleasure from refining the efficiency of your AFK isk-making, which makes you miserly, temperamental, and unable to deal with the concept of parting with your isk.

      We, on the other hand, have no such weaknesses. We do not care about ships, money, and we can shrug off the heaviest losses- when and if those happen. We plan, we are emergent, and we are in every way superior to you.

      This is not mere "ad hominem" attacking, as you are doing; it is simply the truth. The fact that you believe anything else merely goes to show how "out-of-touch," "out-of-date," and "out-of-this-world" your model of thinking is. You would do well to get with the times.

      Fortunately, The Code is a document that never goes out of date. It was popular three years ago, and it has only gained popularity since. You should read it, embrace it, and accept James 315 as your Saviour. (As if you had a choice anyway.) I guarantee you will have more "fun" in this game than you had before.

      Delete
    11. Oh dear Ming. So very lazy and, let's face it, pathetic of you.

      If your going to base your whole reply upon something, you shouldn't just pull that thing out of your arse and pretend it's true.That tends to make you look incredibly foolish.

      So whilst my ad hom toward 1star was based on his exceptionally faulty logic and ignorance of the subject, your ad hom towards me just goes on some wild made up story about what I do for fun in a spaceship game, something you know absolutely nothing about.

      Having read a few replies on this site I've noticed a trend among it's supporters. If someone comes up with facts and logic, the supporters here will almost always counter with made up nonsense and personal accusations.

      Your reply Ming is the perfect example of this, possibly one of the more vapid examples in fact. I guess you must rank quite highly.

      Delete
    12. I can smell the fedora from here.

      Fetishizing the words "facts" and "logic" doesn't actually mean you provided either, Stars. So far all you've done is a slightly more neckbeardy version of Veers: "I'm right and you're wrong, you idiots". Which is fine, there's a rich tradition of finding slight variations on that theme among carebears. And you are of course free to heap whatever abuse you wish on our noble Agents (as James 315 himself once said, better that a miner verbally abuse us than that they beat their families to express their rage). But you might want to treat Star at least a little better, he's on your side more than he is on ours.

      Delete
    13. I can smell the diapers from here.

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    14. Try to keep your obsessions to yourself, PoopAnon.

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    15. code has a 1% efficiency rate (actually less than that as it covers the whole of new eden ) need i say more. roar little "paper tiger" roar.

      Delete
    16. If we kill newbies, we're the bad guys. If we don't kill every newbie, we're the bad guys. It's kind of funny how drastic a change of tone you carebears are capable of when CCP publishes its studies proving you lot wrong.

      Delete
    17. @PaperTiger4:54

      "Efficiency" is an unclear term. Are you talking about K/D ratio? Are you talking about Isk destroyed vs. Isk lost? Are you talking about CODE. name recognition? (In all three categories, CODE. 0wns.)

      In fact, the only "Efficiency" Code would be bad at would be "Dying to carebears."

      And that would be like 0.0000000000000001, rounded up to the next whole number.

      Delete
    18. @Maria Malukker

      Thank you. It was kind of you to try to deflect some rage away from me.

      Delete
    19. You're welcome, Star. I enjoy seeing your comments around here, it'd be a shame if you felt discouraged from commenting because of the mean-spirited vitriol some of our resident Anons spew at everyone else.

      Delete
    20. @ Ming TsoMarch 25, 2015 at 5:18 PM
      in this case the "efficiency " i am talking about is your apparent inability to have a bigger impact than 1% . but then why should a "paper tiger" such as code be expected to do any better.
      how long have you been in operation now? 3 years ?

      Delete
    21. @PaperTiger4:31
      The amount of time that the New Order has been in operation is fully available for you to find out. All you have to do is click on the sidebar, and figure out what day the Supreme Protector and Saviour of Highsec James 315 started this blog. Then count the number of days it has been since then, since James has made at least one post per day.

      Then you will know how long the New Order has existed.

      What I am doing is teaching you how to fish, instead of giving you what you want. This way, you might shed the natural carebear tendency to always want everything given to you without effort.

      And as far as impact goes, If there were a way to measure name recognition, I believe that CODE. is probably about as recognized in New Eden as, at least, Chribba.

      Delete
    22. @ ming tso
      you are not capable of "teaching" me anything
      and your name recognition is immediately followed by derision in the parts of new eden i frequent so again you can't "teach " anything.

      Delete
  17. Oh dear, Jamesie misrepresenting again...the guy should work for Obama. Highsec doesn't need more griefers and gankers, its need more guidance towards collaborative PvE play...and fewer bad folks ruining it for everyone else.

    ReplyDelete
    Replies
    1. Unfortunately for you, the logs show otherwise.

      Delete
    2. It's funny the carebears call Code arrogant but even when faced with overwhelming evidence that they are wrong about something they still try to make out that they're in the right.

      Delete
    3. Hahah.. EVE has the absolute worst PVE of any mmo today. So yes, by all means, lets get people as engaged as possible in it.

      Delete
  18. Just numbers showing what they want to show, nothing more than that.
    Everyone can collect numbers and make them show what they want.
    Maybe they should show their own economy reports so everyone could compare what they say and what the real life says.

    But they are bad coders so they need to claim ganking is good.
    I wrote my first physics engine years ago and it can for sure handle what CCP says they can't implement so I must be a better developer than any that works for CCP ;)

    Good for us that CCP physics doesn't exist in space, we would be killed by the smallest space rock. It would bump earth to another solar system ;)

    ReplyDelete
    Replies
    1. ugggh it's the economy reports anon again. So you coded a physics engine but what if someone else came along and added to it and then over the space of 12 years you had so many features and developers working on it that removing or changing anything from the original source code made it fall apart like a house of cards. That's essentially the problem CCP has. Though I'm sure you'll try to make out it's super easy to fix.

      Delete
    2. Wait a minute. I thought the "economy reports" were supposedly public and every organization was required by law to produce them.

      Oh nevermind. That's just EconomyAnon.

      Delete
    3. Link to production game handling 2000 simultaneous players (plus drones) using your engine please.

      Delete
    4. I wonder, is this the Anon who totally has scripts to spider through every commend ever made on minerbumping, in a vain attempt to prove Agents wrong?

      Delete
    5. Hey Mingelingdingdong, the reports are public.
      But you are to lazy to get them and maybe you don't understand them.
      Poor poor Mingelingdingdong raging around in his soiled panties.

      Delete
    6. I think EconomyAnon, LieAnon, and PoopAnon are all the same.. eh.. "pers..." I mean "Carebear."

      One thing that is absolutely undeniable, though. It is most certainly upset and butthurt over just about everything I say.

      Delete
    7. Ugh, PoopAnon, please stop publicly airing your coprophiliac fantasies. They're unsightly.

      Delete
  19. Clown315, you had a good cry over suicide ganking being excluded from This is Eve trailer. Well, guess what suckhole - the Chinese got it included in their version. Why, because they bothered. But like AT you bludgers got out, what you put in, SFA. A laugh at your expense is a good laugh afterall.

    ReplyDelete
  20. A concerned MinmatarMarch 24, 2015 at 9:14 AM

    Better yet, make sure every carebear you meet is exposed to overheated antimatter!

    ReplyDelete
  21. The CODE wins, again!

    ReplyDelete
  22. Praise be! The truth was always obvious, we never did see a shrinking of highsec population, and people who would be ganked in the name of the Code would be seen the next day in the same places. The reason the Code has had such impetus is because knew all along what these studied have shown. That carebears are just trying to rationalise their whining to obfuscate the fact that they just can't bare that the actions of others may affect their own little ship and isk progression grind. EVE is a game of interactions, events, loss, and gain. This study reinforces this. And shows more than ever that bowing to carebear demands just damages the game.

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  23. meh seems made up

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  24. Lets all face it, the code is right and its time to follow it.

    ReplyDelete
  25. Im ming tso and im awesome!!!! I donated 11 billion isk (after someone conned me into donating), and that makes me even more awesome!!! My killboard is empty for the past year, (and my last activity is me being podded), but im still awesome!!! Oh did i mention i donated 11 billion isk? I did, and it puts me on the top donators for the month!!! Im ming and im awesome!!!!

    Ming Tso

    ReplyDelete
    Replies
    1. yes we know you did we can see in donations of the month

      Delete
  26. Is it to soon to have another venture killing contest? We can re-brand it as the "2015 Player Retention Drive."

    Thanks to Sen John McCain (R-AZ) for this great idea, love ya bro!

    ReplyDelete
  27. Hitler failed and so will Code.
    Hitler manipulated a whole world and still he failed and so will Code.

    ReplyDelete
  28. LOL
    Waschlappenparty...

    und Sabriz Dumdudel ist auch nicht CSM...

    ReplyDelete
  29. What CCP rise showed was, that Code is irrelevant, damage by griefing is almost nonexistent. Interesting was how much more damage happend in PvE than anywhere else.
    This makes PvP not the prime business in New Eden.

    ReplyDelete
    Replies
    1. What CCP Rise showed is that the code doesn't target newbies.

      Delete
  30. We've reached Hitler, time to move on friends.

    ReplyDelete
  31. Looks like the Code is non-stop winning all day everyday.

    carebears cry while carebears die and the code just keeps on winning!

    ReplyDelete
  32. If CCP likes Code players, why do they have such a high ban rate?
    Even their so called leader have been banned at least one time, right?

    You can be new to the game even if your character is 10 years old, everyone don't play 24/7/365 and stay home with mom like most Code players seems to do.

    BTW both Code players and others, there seems to be a targeting of EVE accounts and Twitch etc so keep an eye open.

    No secret that I don't like Code players but I don't want them to be hacked either...

    ReplyDelete
  33. BeBopareBop RhubarbPieMarch 25, 2015 at 11:57 AM

    I am shocked. This post has shown the supreme protector as being wrong. I feel betrayed by our Savior. Our Savior said the following:
    "But then, one fateful day, there came a brave man--a hero of legend--who rose up from out of the darkness. He did something that no EVE player had ever dreamed of doing. He told the truth. I am, of course, referring to myself. The "hero of legend" part probably tipped you off, but still. A little extra clarity never hurts."
    Any decent agent would not have had to wait all the way to the "hero of legend" section, but would have known who we were talking about as soon as the word "brave" was uttered. With all due praise to James, your agents are smarter than this. Do not insult them this way again!

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  34. i wonder how many real bots go about their business every single day in new eden without any interference from code? i'm not talking about new players in high sec who mine because they don't know any better ways of playing yet..nor the players who are obsessed with isk so mine out of some kind of compulsion, not even about the few who enjoy mining (yes yes some people do ) i mean those multiple hundreds of "bots and "bot aspirants" maybe even thousands that creep around in low and null who are going about their business unhindered by your code ?
    why are they not your targets?
    i don't see you pursuing them even a little bit,yet they are not just "bot aspirant" they are bots.
    there is no "code compliance" there
    is it because you can't?
    do you fear the dark depths of null?
    or is it simply that you choose the easier option? (this i suspect is close to the truth )
    your "code " is flawed, it preaches about "code compliance" and "bot aspirants" and then proceeds to ignore the bots it's too afraid to tackle and instead focuses it efforts on attacking the easiest targets it can find in high sec
    your afraid. it's that simple if you were not then you would operate everywhere that the bots or bot aspirants inhabit,you don't.
    your code is not worth the paper (read computer) it was written on
    james you are a flat out liar.
    you lack the courage of your convictions so you do half a job
    null sec would eat you all alive,if you attacked the bots that live there and you know it so you hide in high sec with your puny bunch,and make war faces at the locals.
    very courageous of you.
    keep roaring little "paper tigers"null sec can't hear you

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    1. James 315 explained why we focus our enforcement in highsec in his Manifesto. Your concern has been anticipated and addressed, Anon. Feel free to get back to me after reading it, if you still have questions.

      Delete
    2. I think I shall dub this particular Anon "PaperTiger."

      I think it's deliciously ironic, given how long his posts are and how powerless he is to stop CODE.

      Delete
    3. you do nothing in null because you can't do anything in null. (we all know you have ample excuses for this none of which are true)
      i don't have to do anything to stop you because you are completely ineffectual. and operate nowhere near where i live.(yes suprise,suprise i live in null sec )
      your "manifesto" is as worthless as your code is
      while you may dub me a paper tiger ..you are indeed the real "paper tigers" who sit mewling in high sec while most of eve ignores you.
      roar on little "paper tigers" roar on, null sec awaits should you summon the courage needed (ever)

      Delete
    4. Surprise, Paper Tiger!
      The New Order has no interest in null security space, because James 315 doesn't care about null security space, or lowsec- precisely because there are no risk-averse carebears there to educate. Everyone that lives in lowsec and nullsec has been deemed to be Code-compliant, so we do not bother "preaching to the choir," so to say.

      The point of CODE. is not to "get easy kills." It is to teach carebears that EVE is a dangerous game. Carebears that might live in nullsec take proper precautions to protect themselves against destruction, whether that be fitting a cloak, fitting stabs, or simply making friends with a powerful nullsec block that can provide protection. Because they are thinking of their safety first, before they think of their money, they are following the Code.

      Highsec carebears are completely powerless to do any of these things- and instead take refuge in the myth that "Highsec should just be safe." We are here to violently disabuse them of that notion, and show them, with CODE. around, that Highsec is probably just a little bit more dangerous than null sec, which is a place that they should probably check out- especially if they have a loud mouth and like attracting a lot of attention.

      Either way, any time you would like to come to Highsec, you may engage in duels with New Order Agents, so long as you go through the proper requisite qualifying actions, which can be found in the Code. (I won't give you the appropriate section, as I do not feel the need to feed your carebear demand that everything in EVE be explained to you and served to you on a silver platter. Go find it yourself.)

      And the New Order will be happy to assist in defeating you, and relieving you of your ship, and dignity.

      Delete
    5. but only in high sec of course eh ? "paper tigers "
      keep using the same old tired excuses.
      weak, weak, weak,
      my ship and my dignity shall remain intact it seems as you are happy to sit and mewl at us from the "safety" of high sec.
      null sec still can't hear you.

      Delete
    6. Well it is another anon with some silly saying that he thinks is clever. I guess papertiger anon must be even more downsy than that M-anon if he thinks that anyone believes that he lives in null, when we all know he lives in a hisec ice belt and has been ganked all to hell.
      And i loled about how 'most of eve ignores' the code, when in reality they are all on here shitposting mad about being ganked. :)

      Delete
    7. Ming is dead on right. All CODE does, is run the tutorial that CCP has never been capable of producing for itself. Nothing in PvE prepares players for actual PvP, or life outside of high sec. Even if care bears look longingly beyond the gates of high sec- most just have no idea how to survive their first ten minutes there.
      Everything CODE forces care bears to learn is exactly the same skill set required to live in 'dangerous' space. So why not go to dangerous space???
      Eve had an obvious arc intended for players to progress- high sec, low sec, then null/WH space. The risk/reward was supposed to follow that trent but that got broken along the way.
      CCP has given players the tools to run amok in low and null sec, virtually unscathed but for the occasional unlucky gate camp. No need to join some coalition, just sneak in and rob them blind. Siphons, 2 mining frigs, the Astero, no d-scan recons, lots of new content like the hacking/data minigames, better low end WH content.....and yet they never take any of those content opportunities.
      But, if part of high sec care bearing was needing to watch local, watch your d-scan, not go AFK or autopilot, create safe spots and insta-undocks....then care bears know everything they need to for surviving anywhere in New Eden. CODE teaches the same lessons that E-Uni teaches. CODE just forces the lesson on everyone.
      It's actually to the care bears' benefit. If you can survive gank squads in high sec, then you can survive in general keeping a low profile in null sec. It opens all that content to players that are often feel stuck in high sec. If high sec is dangerous, then there is more reason to leave high sec and go experience all the content beyond high sec.

      Delete
    8. I would agree with you, if i wouldt seen what kind of month old carebears with ventures got ganked. i never seen, or heard about a procurer, or a hulk got ganked in, or around hek, ever! only month old newbies have untanked indies, and ventures, and badly tanked barges. my procu could survive 6-8 ganking catas, maybe more, because i would attack them, and a ganking ship has low tank, what means 10 sec -1 cata = -5-600 dps...
      so, the thing is, carebears usually dont get ganked, but newbies, younger than 2 months. thats not gonna teach them about shit.

      Dana

      Delete

  35. @AnonymousMarch 26, 2015 at 3:09 AM

    it seems your phsychic abilities are sadly lacking, your wrong, about everything. but please feel free to try again .....good effort

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  36. 4:44:00, "please kill the bots we appreciate it"

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  37. funny how you claim this as your victory, james, how you claim this to have been your intention all along, even though you never made any such statement... none that could be as easily found as your manifesto anyways.

    nevertheless your service seems to be of some value and your actions seem to have an positive effect on EVE, so i salute you.

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  38. The Video on twitch has been deleted,it was up just a week ago :(

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  39. Code ppl are cowards, and full of shit :D
    Mostly when i saw you, you guys ganking newbies, with ventures.
    I did mining in hek, bei, and around, none of you dared to gank me. One of your slaves James, even didnt dared to fight my procu on the sun of hek :P
    Once i hunted 4 code guys alone, with an icursus, they easily could kill me, but they dont even showed up, to fight me :P
    You all just fucking coward bastards, who dont dare to come to losec, or nullsec, and have some pvp fun, against capable pilots :P
    And please stop joking around order, and laws, and other silly crap you made up :D
    ingame, im dana goodeye, feel free to gank me, duel me, or whatever, you like :P
    poor silly code ppl :D

    best regards ( dont take it seriously :P )
    Dana

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  40. its more fun to mine and sing and build overpriced ships for CODE and others to buy , by all means keep up the CODE. i like making isk. off both parties. Cheers

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  41. Wow I'm actually part of the 1% (back in 2016)
    That being said I don't know how much I can agree with this, I had barely gotten my Venture and was testing it out, probably might have been on my third round at this point, then I got ganked by two CODE members without any warning, being a noobie, I had no clue what to do, I floundered for an idea, but before I could think of jumping out, they had destroyed my venture and not long after my capsule.
    I do think this is a decent way to counter the bot-mining problems that have been popping up like wack-a-mole, but I still can't not think that they're FAR too over zealous about it. I never really thought of this game as a role-playing game, but they sure do take it to an extreme.
    I'll never submit to their code, but honestly I haven't run into them in a long time, so it really doesn't matter to me.
    I also don't like idolizing or having my character idolize a wannabe deity... I'd probably blaspheme too much ;]

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    ReplyDelete

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